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TRACKING INTELLIGENCE · TRACKING PROFILE

Caleb Houstan

ATL · Guard · NBA 2025-26

Caleb Houstan

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season18 box-score gamesTracking in 18 of 18 games

MOVEMENT

sample: 18 games · SpeedDistance
  • distance0.48km
  • on offense0.32km
  • on defense0.16km
  • average speed7.0km/h
  • speed on offense7.6km/h
  • speed on defense6.4km/h
  • km per minute0.12km per minute
  • meters per minute115.0meters per minute
  • minutes per game4.2minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 18 games · Possessions
  • touches5.2per game
  • front-court touches4.1per game
  • % of touches in the frontcourt78.8%
  • touches per minute1.2per minute
  • paint touches0.3per game
  • elbow touches0.1per game
  • post touches0.0per game
  • of his game goes through the inside9.8%
  • seconds per touch1.6s
  • dribbles per touch0.52
  • minutes with the ball0.1minutes
  • points per touch0.45
  • points per paint touch0.40
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 18 games · Passing
  • passes made3.3per game
  • passes received3.7per game
  • passes received per pass made1.12
  • assists0.2per game
  • potential assists0.8per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created0.6per game
  • % of passes ending in a basket6.8%
  • points created per point scored0.26
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.2per game
  • points0.0per game
  • passes made0.1per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.1per game
  • free throws0.0per game
  • FG%0.0%
  • passes50.0%
  • % ending in a turnover0.0%not stable year to year
  • % ending in a foul0.0%
  • points per drive0.00

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 18 games · CatchShoot
  • HOW IT CREATES ITS SHOTS91.7%

CATCH & SHOOT

sample: 18 games · CatchShoot
  • points1.9per game
  • attempts1.1per game
  • made0.7per game
  • FG%60.0%
  • effective FG%87.5%
  • threes attempted1.1per game
  • 3P%57.9%

PULL-UP

sample: 18 games · PullUpShot
  • points0.0per game
  • attempts0.1per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.1per game
  • 3P%0.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.13.8 %100.0 %100.0 %0.0
tight (2-4 ft)0.426.9 %14.3 %14.3 %0.20.0 %
open (4-6 ft)0.642.3 %72.7 %104.5 %0.670.0 %
wide open (6+ ft)0.426.9 %57.1 %85.7 %0.457.1 %
all shots1.4100.0 %53.8 %75.0 %1.252.4 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 18 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 18 games · Defense
  • shots defended0.1per game
  • made on those shots0.1per game
  • opponent FG%50.0%not stable year to year
  • rim shots defended per minute0.0per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances0.9per game
  • rebounds secured0.6per game
  • offensive chances0.6per game
  • defensive chances0.4per game
  • conversion rate68.8%
  • offensive conversion50.0%not stable year to year
  • defensive conversion75.0%
  • contested45.5%
  • average rebound distance12.3ft
  • average rebound distance (m)3.8m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft27.3 %0.40.4100.0 %67.1 %32.9 %
less than 10 ft63.6 %1.00.771.4 %59.5 %11.9 %
two-pointers63.6 %1.00.771.4 %56.4 %15.1 %
more than 15 ft36.4 %0.60.350.0 %35.5 %14.6 %
three-pointers36.4 %0.60.350.0 %35.3 %14.7 %
all shots100.0 %1.61.063.6 %45.9 %17.8 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%75.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.