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TRACKING INTELLIGENCE · TRACKING PROFILE

Trayce Jackson-Davis

TOR · F · NBA 2025-26

Trayce Jackson-Davis

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season53 box-score gamesTracking in 53 of 53 games

MOVEMENT

sample: 53 games · SpeedDistance
  • distance1.13km#387/414
  • on offense0.64km
  • on defense0.48km
  • average speed7.1km/h
  • speed on offense7.3km/h
  • speed on defense6.9km/h
  • km per minute0.12km per minute#224/414
  • meters per minute120.0meters per minute
  • minutes per game9.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 53 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches15.8per game
  • front-court touches10.1per game
  • % of touches in the frontcourt63.9%
  • touches per minute1.7per minute
  • paint touches3.0per game#83/414
  • elbow touches0.9per game#116/414
  • post touches0.3per game
  • of his game goes through the inside41.6%
  • seconds per touch1.7s
  • dribbles per touch0.66
  • minutes with the ball0.4minutes
  • points per touch0.22
  • points per paint touch0.81
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 53 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made11.8per game
  • passes received9.7per game
  • passes received per pass made0.82
  • assists0.7per game
  • potential assists1.7per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created2.0per game#367/414
  • % of passes ending in a basket6.2%
  • points created per point scored0.59
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.2per game#397/414
  • points0.1per game
  • passes made0.1per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.0per game
  • free throws0.1per game
  • FG%· No attempts: no percentage
  • passes63.6%
  • % ending in a turnover0.0%not stable year to year
  • % ending in a foul18.2%
  • points per drive0.50

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 53 games · CatchShoot
  • HOW IT CREATES ITS SHOTS· No attempts: no percentage

CATCH & SHOOT

sample: 53 games · CatchShoot
  • points0.1per game
  • attempts0.0per game
  • made0.0per game
  • FG%· No attempts: no percentage
  • effective FG%· No attempts: no percentage
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

PULL-UP

sample: 53 games · PullUpShot
  • points0.0per game
  • attempts0.0per game
  • made0.0per game
  • FG%· No attempts: no percentage
  • effective FG%· No attempts: no percentage
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.417.7 %45.5 %45.5 %0.0
tight (2-4 ft)1.565.3 %54.3 %54.3 %0.0
open (4-6 ft)0.310.5 %84.6 %84.6 %0.0
wide open (6+ ft)0.26.5 %75.0 %81.3 %0.0100.0 %
all shots2.3100.0 %57.3 %57.7 %0.0100.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 53 games · Defense

RIM DEFENCE

sample: 53 games · Defense
  • shots defended2.4per game#167/414
  • made on those shots1.3per game
  • opponent FG%56.3%not stable year to year
  • rim shots defended per minute0.3per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances5.2per game
  • rebounds secured2.7per game
  • offensive chances2.7per game
  • defensive chances2.7per game
  • conversion rate52.3%#212/283
  • offensive conversion46.8%not stable year to year
  • defensive conversion54.5%
  • contested46.9%
  • average rebound distance4.6ft
  • average rebound distance (m)1.4m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft47.4 %2.81.449.2 %62.8 %-13.6 %
less than 10 ft56.6 %3.31.649.7 %58.9 %-9.3 %
two-pointers73.4 %4.32.045.8 %54.8 %-9.0 %
more than 15 ft33.2 %1.90.631.9 %35.2 %-3.3 %
three-pointers26.6 %1.60.531.5 %34.5 %-3.0 %
all shots100.0 %5.82.542.0 %47.1 %-5.1 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%57.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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