TRACKING INTELLIGENCE · TRACKING PROFILE
Trayce Jackson-Davis
TOR · F · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 53 games · SpeedDistance- distance1.13km#387/414
- on offense0.64km
- on defense0.48km
- average speed7.1km/h
- speed on offense7.3km/h
- speed on defense6.9km/h
- km per minute0.12km per minute#224/414
- meters per minute120.0meters per minute
- minutes per game9.4minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 53 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches15.8per game
- front-court touches10.1per game
- % of touches in the frontcourt63.9%
- touches per minute1.7per minute
- paint touches3.0per game#83/414
- elbow touches0.9per game#116/414
- post touches0.3per game
- of his game goes through the inside41.6%
- seconds per touch1.7s
- dribbles per touch0.66
- minutes with the ball0.4minutes
- points per touch0.22
- points per paint touch0.81
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 53 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made11.8per game
- passes received9.7per game
- passes received per pass made0.82
- assists0.7per game
- potential assists1.7per game
- secondary assists0.1per game
- free-throw assists0.1per game
- points created2.0per game#367/414
- % of passes ending in a basket6.2%
- points created per point scored0.59
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives0.2per game#397/414
- points0.1per game
- passes made0.1per game
- assists0.0per game
- turnovers0.0per game
- shooting foul0.0per game
- attempts0.0per game
- free throws0.1per game
- FG%— · No attempts: no percentage
- passes63.6%
- % ending in a turnover0.0%not stable year to year
- % ending in a foul18.2%
- points per drive0.50
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 53 games · CatchShoot- HOW IT CREATES ITS SHOTS— · No attempts: no percentage
CATCH & SHOOT
sample: 53 games · CatchShoot- points0.1per game
- attempts0.0per game
- made0.0per game
- FG%— · No attempts: no percentage
- effective FG%— · No attempts: no percentage
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
PULL-UP
sample: 53 games · PullUpShot- points0.0per game
- attempts0.0per game
- made0.0per game
- FG%— · No attempts: no percentage
- effective FG%— · No attempts: no percentage
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.4 | 17.7 % | 45.5 % | 45.5 % | 0.0 | — |
| tight (2-4 ft) | 1.5 | 65.3 % | 54.3 % | 54.3 % | 0.0 | — |
| open (4-6 ft) | 0.3 | 10.5 % | 84.6 % | 84.6 % | 0.0 | — |
| wide open (6+ ft) | 0.2 | 6.5 % | 75.0 % | 81.3 % | 0.0 | 100.0 % |
| all shots | 2.3 | 100.0 % | 57.3 % | 57.7 % | 0.0 | 100.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 53 games · DefenseRIM DEFENCE
sample: 53 games · Defense- shots defended2.4per game#167/414
- made on those shots1.3per game
- opponent FG%56.3%not stable year to year
- rim shots defended per minute0.3per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances5.2per game
- rebounds secured2.7per game
- offensive chances2.7per game
- defensive chances2.7per game
- conversion rate52.3%#212/283
- offensive conversion46.8%not stable year to year
- defensive conversion54.5%
- contested46.9%
- average rebound distance4.6ft
- average rebound distance (m)1.4m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 47.4 % | 2.8 | 1.4 | 49.2 % | 62.8 % | -13.6 % |
| less than 10 ft | 56.6 % | 3.3 | 1.6 | 49.7 % | 58.9 % | -9.3 % |
| two-pointers | 73.4 % | 4.3 | 2.0 | 45.8 % | 54.8 % | -9.0 % |
| more than 15 ft | 33.2 % | 1.9 | 0.6 | 31.9 % | 35.2 % | -3.3 % |
| three-pointers | 26.6 % | 1.6 | 0.5 | 31.5 % | 34.5 % | -3.0 % |
| all shots | 100.0 % | 5.8 | 2.5 | 42.0 % | 47.1 % | -5.1 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%57.7%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
