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TRACKING INTELLIGENCE · TRACKING PROFILE

Mouhamed Gueye

ATL · F · NBA 2025-26

Mouhamed Gueye

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season77 box-score gamesTracking in 77 of 77 games

MOVEMENT

sample: 77 games · SpeedDistance

Covers more court per minute than most: one of those who never stops.

  • distance1.93km#314/414
  • on offense0.97km
  • on defense0.97km
  • average speed7.3km/h
  • speed on offense7.7km/h
  • speed on defense7.0km/h
  • km per minute0.13km per minute#84/414
  • meters per minute126.0meters per minute
  • minutes per game15.3minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 77 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches18.8per game
  • front-court touches10.1per game
  • % of touches in the frontcourt53.7%
  • touches per minute1.2per minute
  • paint touches2.4per game#107/414
  • elbow touches0.7per game#154/414
  • post touches0.1per game
  • of his game goes through the inside31.7%
  • seconds per touch1.6s
  • dribbles per touch0.69
  • minutes with the ball0.5minutes
  • points per touch0.24
  • points per paint touch0.76
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 77 games · Passing

He gives more than he receives: the play starts with him.

  • passes made13.8per game
  • passes received9.7per game
  • passes received per pass made0.70
  • assists0.9per game
  • potential assists1.8per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created2.5per game#334/414
  • % of passes ending in a basket6.5%
  • points created per point scored0.57
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.6per game#359/414
  • points0.2per game
  • passes made0.4per game
  • assists0.2per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.2per game
  • free throws0.0per game
  • FG%35.3%
  • passes60.4%
  • % ending in a turnover2.1%not stable year to year
  • % ending in a foul2.1%
  • points per drive0.33

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 77 games · CatchShoot
  • HOW IT CREATES ITS SHOTS90.0%

CATCH & SHOOT

sample: 77 games · CatchShoot
  • points1.6per game
  • attempts1.8per game
  • made0.5per game
  • FG%30.0%
  • effective FG%43.9%
  • threes attempted1.6per game
  • 3P%30.7%

PULL-UP

sample: 77 games · PullUpShot
  • points0.1per game
  • attempts0.2per game
  • made0.1per game
  • FG%26.7%
  • effective FG%30.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.410.3 %46.7 %46.7 %0.0
tight (2-4 ft)1.129.3 %60.0 %60.0 %0.00.0 %
open (4-6 ft)0.719.0 %40.0 %43.6 %0.320.0 %
wide open (6+ ft)1.641.4 %36.7 %51.7 %1.433.3 %
all shots3.8100.0 %45.2 %52.1 %1.730.8 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 77 games · Defense

RIM DEFENCE

sample: 77 games · Defense
  • shots defended2.1per game#208/414
  • made on those shots1.3per game
  • opponent FG%61.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.7per game
  • rebounds secured3.6per game
  • offensive chances2.8per game
  • defensive chances4.2per game
  • conversion rate53.4%#186/283
  • offensive conversion41.4%not stable year to year
  • defensive conversion57.4%
  • contested45.1%
  • average rebound distance5.3ft
  • average rebound distance (m)1.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft36.4 %2.41.458.4 %64.5 %-6.1 %
less than 10 ft45.8 %3.01.653.6 %60.4 %-6.8 %
two-pointers62.6 %4.12.150.7 %55.9 %-5.3 %
more than 15 ft45.8 %3.01.033.5 %36.4 %-2.9 %
three-pointers37.4 %2.40.831.7 %35.0 %-3.3 %
all shots100.0 %6.52.843.6 %48.4 %-4.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%52.1%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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