TRACKING INTELLIGENCE · TRACKING PROFILE
Karlo Matković
NOP · F · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 62 games · SpeedDistance- distance1.77km#333/414
- on offense0.97km
- on defense0.80km
- average speed7.0km/h
- speed on offense7.4km/h
- speed on defense6.7km/h
- km per minute0.12km per minute#209/414
- meters per minute120.0meters per minute
- minutes per game14.7minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 62 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches16.6per game
- front-court touches9.7per game
- % of touches in the frontcourt58.4%
- touches per minute1.1per minute
- paint touches2.5per game#103/414
- elbow touches0.6per game#177/414
- post touches0.1per game
- of his game goes through the inside33.0%
- seconds per touch1.4s
- dribbles per touch0.46
- minutes with the ball0.4minutes
- points per touch0.34
- points per paint touch1.08
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 62 games · PassingHe gives more than he receives: the play starts with him.
- passes made11.8per game
- passes received9.4per game
- passes received per pass made0.80
- assists0.8per game
- potential assists1.4per game
- secondary assists0.1per game
- free-throw assists0.0per game
- points created2.1per game#361/414
- % of passes ending in a basket6.9%
- points created per point scored0.37
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives0.5per game#368/414
- points0.1per game
- passes made0.2per game
- assists0.0per game
- turnovers0.0per game
- shooting foul0.0per game
- attempts0.2per game
- free throws0.1per game
- FG%30.0%
- passes50.0%
- % ending in a turnover6.7%not stable year to year
- % ending in a foul6.7%
- points per drive0.20
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 62 games · CatchShoot- HOW IT CREATES ITS SHOTS100.0%
CATCH & SHOOT
sample: 62 games · CatchShoot- points1.9per game
- attempts1.5per game
- made0.6per game
- FG%42.4%
- effective FG%62.5%
- threes attempted1.4per game
- 3P%42.0%
PULL-UP
sample: 62 games · PullUpShot- points0.0per game
- attempts0.0per game
- made0.0per game
- FG%— · No attempts: no percentage
- effective FG%— · No attempts: no percentage
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.3 | 8.1 % | 63.2 % | 63.2 % | 0.0 | — |
| tight (2-4 ft) | 1.5 | 38.7 % | 70.3 % | 70.9 % | 0.0 | 50.0 % |
| open (4-6 ft) | 0.8 | 21.3 % | 58.0 % | 66.0 % | 0.4 | 36.4 % |
| wide open (6+ ft) | 1.2 | 31.9 % | 49.3 % | 68.7 % | 1.1 | 43.9 % |
| all shots | 3.8 | 100.0 % | 60.4 % | 68.5 % | 1.5 | 42.2 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 62 games · DefenseRIM DEFENCE
sample: 62 games · Defense- shots defended3.2per game#95/414
- made on those shots2.0per game
- opponent FG%62.2%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances6.4per game
- rebounds secured3.7per game
- offensive chances2.1per game
- defensive chances4.4per game
- conversion rate57.7%#90/283
- offensive conversion54.5%not stable year to year
- defensive conversion57.7%
- contested46.3%
- average rebound distance5.9ft
- average rebound distance (m)1.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 43.6 % | 3.3 | 1.8 | 55.1 % | 64.0 % | -9.0 % |
| less than 10 ft | 52.2 % | 3.9 | 2.1 | 53.2 % | 60.4 % | -7.2 % |
| two-pointers | 63.7 % | 4.7 | 2.4 | 51.2 % | 56.0 % | -4.8 % |
| more than 15 ft | 42.7 % | 3.2 | 1.0 | 31.4 % | 36.3 % | -4.9 % |
| three-pointers | 36.3 % | 2.7 | 0.8 | 30.9 % | 35.6 % | -4.7 % |
| all shots | 100.0 % | 7.4 | 3.3 | 43.8 % | 48.0 % | -4.2 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%68.5%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
