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TRACKING INTELLIGENCE · TRACKING PROFILE

Sidy Cissoko

POR · G · NBA 2025-26

Sidy Cissoko

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season75 box-score gamesTracking in 75 of 75 games

MOVEMENT

sample: 75 games · SpeedDistance
  • distance2.25km#270/414
  • on offense1.13km
  • on defense1.13km
  • average speed6.8km/h
  • speed on offense7.1km/h
  • speed on defense6.5km/h
  • km per minute0.12km per minute#275/414
  • meters per minute118.0meters per minute
  • minutes per game19.1minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 75 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches23.6per game
  • front-court touches13.8per game
  • % of touches in the frontcourt58.5%
  • touches per minute1.2per minute
  • paint touches0.9per game#265/414
  • elbow touches0.4per game#246/414
  • post touches0.0per game
  • of his game goes through the inside9.4%
  • seconds per touch2.2s
  • dribbles per touch1.35
  • minutes with the ball0.9minutes
  • points per touch0.22#270/342
  • points per paint touch0.54
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 75 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made17.0per game
  • passes received15.3per game
  • passes received per pass made0.90
  • assists1.5per game
  • potential assists2.7per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created3.9per game#253/414
  • % of passes ending in a basket8.6%
  • points created per point scored0.76
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives

When he drives, he looks for the pass as much as the rim.

  • drives2.4per game#245/414
  • points0.8per game
  • passes made1.2per game
  • assists0.2per game
  • turnovers0.3per game
  • shooting foul0.1per game
  • attempts0.7per game
  • free throws0.3per game
  • FG%46.2%
  • passes50.0%
  • % ending in a turnover11.0%not stable year to year
  • % ending in a foul5.5%
  • points per drive0.33

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 75 games · CatchShoot
  • HOW IT CREATES ITS SHOTS85.7%

CATCH & SHOOT

sample: 75 games · CatchShoot
  • points2.1per game
  • attempts2.4per game
  • made0.7per game
  • FG%28.9%
  • effective FG%43.3%
  • threes attempted2.4per game
  • 3P%29.1%

PULL-UP

sample: 75 games · PullUpShot
  • points0.3per game
  • attempts0.4per game
  • made0.1per game
  • FG%32.1%
  • effective FG%44.6%
  • threes attempted0.2per game
  • 3P%41.2%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.25.4 %44.4 %44.4 %0.0
tight (2-4 ft)1.226.4 %48.9 %49.4 %0.112.5 %
open (4-6 ft)1.227.3 %30.8 %38.5 %0.921.5 %
wide open (6+ ft)1.840.8 %39.0 %55.1 %1.735.2 %
all shots4.4100.0 %39.6 %48.5 %2.629.8 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 75 games · Defense

RIM DEFENCE

sample: 75 games · Defense
  • shots defended1.6per game#297/414
  • made on those shots1.0per game
  • opponent FG%61.5%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances4.2per game
  • rebounds secured2.2per game
  • offensive chances1.8per game
  • defensive chances2.6per game
  • conversion rate52.5%
  • offensive conversion46.6%not stable year to year
  • defensive conversion53.9%
  • contested31.3%
  • average rebound distance10.1ft
  • average rebound distance (m)3.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft37.0 %2.31.461.4 %64.2 %-2.8 %
less than 10 ft46.6 %2.81.760.3 %59.9 %0.4 %
two-pointers62.5 %3.82.155.8 %55.3 %0.5 %
more than 15 ft42.6 %2.61.039.0 %36.0 %3.0 %
three-pointers37.5 %2.30.938.1 %35.4 %2.7 %
all shots100.0 %6.13.049.2 %46.8 %2.4 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%48.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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