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TRACKING INTELLIGENCE · TRACKING PROFILE

Javonte Cooke

POR · Guard · NBA 2025-26

Javonte Cooke

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season19 box-score gamesTracking in 19 of 19 games

MOVEMENT

sample: 19 games · SpeedDistance
  • distance0.64km
  • on offense0.32km
  • on defense0.32km
  • average speed7.5km/h
  • speed on offense7.9km/h
  • speed on defense7.1km/h
  • km per minute0.13km per minute
  • meters per minute131.0meters per minute
  • minutes per game4.9minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 19 games · Possessions
  • touches9.2per game
  • front-court touches3.9per game
  • % of touches in the frontcourt42.4%
  • touches per minute1.9per minute
  • paint touches0.3per game
  • elbow touches0.1per game
  • post touches0.0per game
  • of his game goes through the inside10.3%
  • seconds per touch3.6s
  • dribbles per touch2.71
  • minutes with the ball0.6minutes
  • points per touch0.13
  • points per paint touch1.33
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 19 games · Passing
  • passes made6.2per game
  • passes received6.1per game
  • passes received per pass made0.98
  • assists0.4per game
  • potential assists0.7per game
  • secondary assists0.0per game
  • free-throw assists0.1per game
  • points created0.8per game
  • % of passes ending in a basket6.0%
  • points created per point scored0.67
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.8per game
  • points0.1per game
  • passes made0.4per game
  • assists0.1per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.3per game
  • free throws0.1per game
  • FG%0.0%
  • passes50.0%
  • % ending in a turnover12.5%not stable year to year
  • % ending in a foul6.3%
  • points per drive0.13

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 19 games · CatchShoot
  • HOW IT CREATES ITS SHOTS69.2%

CATCH & SHOOT

sample: 19 games · CatchShoot
  • points0.3per game
  • attempts0.9per game
  • made0.1per game
  • FG%11.8%
  • effective FG%17.6%
  • threes attempted0.9per game
  • 3P%11.8%

PULL-UP

sample: 19 games · PullUpShot
  • points0.2per game
  • attempts0.4per game
  • made0.1per game
  • FG%14.3%
  • effective FG%21.4%
  • threes attempted0.3per game
  • 3P%16.7%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.12.4 %0.0 %0.0 %0.0
tight (2-4 ft)0.836.6 %33.3 %33.3 %0.0
open (4-6 ft)0.836.6 %20.0 %26.7 %0.714.3 %
wide open (6+ ft)0.524.4 %10.0 %15.0 %0.511.1 %
all shots2.2100.0 %22.0 %25.6 %1.213.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 19 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 19 games · Defense
  • shots defended0.5per game
  • made on those shots0.4per game
  • opponent FG%70.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances1.6per game
  • rebounds secured1.0per game
  • offensive chances0.6per game
  • defensive chances1.1per game
  • conversion rate61.3%
  • offensive conversion36.4%not stable year to year
  • defensive conversion71.4%
  • contested15.8%
  • average rebound distance7.1ft
  • average rebound distance (m)2.2m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft47.4 %1.10.766.7 %63.5 %3.2 %
less than 10 ft55.3 %1.20.866.7 %60.3 %6.3 %
two-pointers73.7 %1.71.164.3 %55.8 %8.5 %
more than 15 ft31.6 %0.70.233.3 %35.8 %-2.5 %
three-pointers26.3 %0.60.230.0 %35.8 %-5.8 %
all shots100.0 %2.21.255.3 %45.4 %9.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%25.6%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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