TRACKING INTELLIGENCE · TRACKING PROFILE
Amen Thompson
HOU · G · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 79 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance4.34km#2/414
- on offense2.41km
- on defense1.93km
- average speed6.8km/h
- speed on offense7.1km/h
- speed on defense6.4km/h
- km per minute0.12km per minute#314/414
- meters per minute116.0meters per minute
- minutes per game37.4minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 79 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches73.3per game
- front-court touches27.7per game
- % of touches in the frontcourt37.8%
- touches per minute2.0per minute
- paint touches6.9per game#18/414
- elbow touches1.8per game#49/414
- post touches0.0per game
- of his game goes through the inside31.4%
- seconds per touch4.5s
- dribbles per touch3.83
- minutes with the ball5.5minutes
- points per touch0.25#222/342
- points per paint touch0.80
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 79 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made53.2per game
- passes received54.6per game
- passes received per pass made1.03
- assists5.3per game
- potential assists9.7per game
- secondary assists0.9per game
- free-throw assists0.4per game
- points created14.1per game#35/414
- % of passes ending in a basket10.0%
- points created per point scored0.77
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives11.2per game#35/414
- points6.3per game
- passes made4.9per game
- assists1.1per game
- turnovers0.7per game
- shooting foul0.9per game
- attempts4.5per game
- free throws1.7per game
- FG%51.7%
- passes43.5%
- % ending in a turnover6.0%not stable year to year
- % ending in a foul7.9%
- points per drive0.56
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 79 games · CatchShoot- HOW IT CREATES ITS SHOTS43.2%
CATCH & SHOOT
sample: 79 games · CatchShoot- points1.0per game
- attempts1.6per game
- made0.4per game
- FG%24.4%
- effective FG%33.3%
- threes attempted1.2per game
- 3P%23.4%
PULL-UP
sample: 79 games · PullUpShot- points1.3per game
- attempts2.1per game
- made0.6per game
- FG%30.1%
- effective FG%30.7%
- threes attempted0.2per game
- 3P%10.5%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.0 | 7.4 % | 35.5 % | 35.5 % | 0.0 | — |
| tight (2-4 ft) | 6.6 | 50.3 % | 61.2 % | 61.3 % | 0.1 | 25.0 % |
| open (4-6 ft) | 3.5 | 27.2 % | 54.6 % | 55.4 % | 0.3 | 17.4 % |
| wide open (6+ ft) | 2.0 | 15.1 % | 32.9 % | 39.0 % | 1.1 | 21.8 % |
| all shots | 13.0 | 100.0 % | 53.3 % | 54.4 % | 1.4 | 21.1 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 79 games · DefenseRIM DEFENCE
sample: 79 games · Defense- shots defended2.3per game#181/414
- made on those shots1.5per game
- opponent FG%63.8%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances13.3per game
- rebounds secured7.8per game
- offensive chances6.2per game
- defensive chances7.5per game
- conversion rate58.5%#69/283
- offensive conversion47.7%not stable year to year
- defensive conversion64.1%
- contested37.9%
- average rebound distance7.3ft
- average rebound distance (m)2.2m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 34.4 % | 3.4 | 2.1 | 61.6 % | 63.0 % | -1.4 % |
| less than 10 ft | 43.9 % | 4.4 | 2.5 | 56.4 % | 59.1 % | -2.8 % |
| two-pointers | 62.8 % | 6.3 | 3.2 | 51.7 % | 54.4 % | -2.7 % |
| more than 15 ft | 45.4 % | 4.5 | 1.4 | 30.4 % | 36.8 % | -6.4 % |
| three-pointers | 37.2 % | 3.7 | 1.2 | 31.4 % | 35.7 % | -4.3 % |
| all shots | 100.0 % | 10.0 | 4.4 | 44.2 % | 46.7 % | -2.6 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%54.5%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
