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TRACKING INTELLIGENCE · TRACKING PROFILE

Ausar Thompson

DET · G · NBA 2025-26

Ausar Thompson

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season73 box-score gamesTracking in 73 of 73 games

MOVEMENT

sample: 73 games · SpeedDistance
  • distance3.22km#115/414
  • on offense1.61km
  • on defense1.61km
  • average speed7.0km/h
  • speed on offense7.3km/h
  • speed on defense6.8km/h
  • km per minute0.12km per minute#126/414
  • meters per minute124.0meters per minute
  • minutes per game26.0minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 73 games · Possessions
  • touches40.6per game
  • front-court touches19.2per game
  • % of touches in the frontcourt47.3%
  • touches per minute1.6per minute
  • paint touches4.6per game#51/414
  • elbow touches1.4per game#70/414
  • post touches0.2per game
  • of his game goes through the inside32.3%
  • seconds per touch3.4s
  • dribbles per touch2.73
  • minutes with the ball2.3minutes
  • points per touch0.24#232/342
  • points per paint touch0.77
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 73 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made28.8per game
  • passes received27.6per game
  • passes received per pass made0.96
  • assists3.1per game
  • potential assists5.1per game
  • secondary assists0.3per game
  • free-throw assists0.3per game
  • points created8.1per game#113/414
  • % of passes ending in a basket10.9%
  • points created per point scored0.82
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives5.2per game#140/414
  • points2.7per game
  • passes made2.0per game
  • assists0.5per game
  • turnovers0.3per game
  • shooting foul0.4per game
  • attempts2.4per game
  • free throws0.8per game
  • FG%43.9%
  • passes38.7%
  • % ending in a turnover5.6%not stable year to year
  • % ending in a foul7.4%
  • points per drive0.52

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 73 games · CatchShoot
  • HOW IT CREATES ITS SHOTS26.7%

CATCH & SHOOT

sample: 73 games · CatchShoot
  • points0.2per game
  • attempts0.4per game
  • made0.1per game
  • FG%17.9%
  • effective FG%25.0%
  • threes attempted0.3per game
  • 3P%19.0%

PULL-UP

sample: 73 games · PullUpShot
  • points0.8per game
  • attempts1.1per game
  • made0.4per game
  • FG%35.8%
  • effective FG%37.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.911.6 %37.3 %37.3 %0.0
tight (2-4 ft)5.063.1 %54.9 %54.9 %0.0
open (4-6 ft)1.214.9 %52.3 %52.9 %0.120.0 %
wide open (6+ ft)0.810.4 %55.0 %59.2 %0.326.3 %
all shots7.9100.0 %52.5 %53.0 %0.325.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 73 games · Defense

RIM DEFENCE

sample: 73 games · Defense
  • shots defended2.1per game#208/414
  • made on those shots1.3per game
  • opponent FG%60.6%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances9.4per game
  • rebounds secured5.7per game
  • offensive chances4.0per game
  • defensive chances5.7per game
  • conversion rate61.2%#33/283
  • offensive conversion52.1%not stable year to year
  • defensive conversion64.1%
  • contested40.9%
  • average rebound distance6.6ft
  • average rebound distance (m)2.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft31.6 %3.31.956.7 %63.2 %-6.5 %
less than 10 ft39.8 %4.22.253.7 %58.9 %-5.2 %
two-pointers54.9 %5.82.951.0 %54.2 %-3.3 %
more than 15 ft52.0 %5.42.036.0 %37.5 %-1.6 %
three-pointers45.1 %4.71.634.4 %36.6 %-2.2 %
all shots100.0 %10.54.643.5 %46.5 %-3.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%53.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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