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TRACKING INTELLIGENCE · TRACKING PROFILE

Jarace Walker

IND · F · NBA 2025-26

Jarace Walker

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season76 box-score gamesTracking in 76 of 76 games

MOVEMENT

sample: 76 games · SpeedDistance
  • distance3.06km#148/414
  • on offense1.61km
  • on defense1.45km
  • average speed6.8km/h
  • speed on offense7.4km/h
  • speed on defense6.3km/h
  • km per minute0.12km per minute#246/414
  • meters per minute119.0meters per minute
  • minutes per game25.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 76 games · Possessions
  • touches42.3per game
  • front-court touches23.6per game
  • % of touches in the frontcourt55.8%
  • touches per minute1.7per minute
  • paint touches1.1per game#232/414
  • elbow touches0.8per game#130/414
  • post touches0.2per game
  • of his game goes through the inside8.9%
  • seconds per touch2.3s
  • dribbles per touch1.58
  • minutes with the ball1.6minutes
  • points per touch0.28#180/342
  • points per paint touch0.67
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 76 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made28.6per game
  • passes received27.2per game
  • passes received per pass made0.95
  • assists2.5per game
  • potential assists4.6per game
  • secondary assists0.3per game
  • free-throw assists0.2per game
  • points created6.4per game#158/414
  • % of passes ending in a basket8.8%
  • points created per point scored0.55
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives5.5per game#128/414
  • points3.0per game
  • passes made1.7per game
  • assists0.4per game
  • turnovers0.4per game
  • shooting foul0.5per game
  • attempts2.7per game
  • free throws1.1per game
  • FG%40.6%
  • passes30.3%
  • % ending in a turnover7.7%not stable year to year
  • % ending in a foul9.9%
  • points per drive0.55

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 76 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS57.4%

CATCH & SHOOT

sample: 76 games · CatchShoot
  • points4.2per game
  • attempts3.5per game
  • made1.4per game
  • FG%40.2%
  • effective FG%60.2%
  • threes attempted3.4per game
  • 3P%40.5%

PULL-UP

sample: 76 games · PullUpShot
  • points2.1per game
  • attempts2.6per game
  • made0.9per game
  • FG%33.8%
  • effective FG%40.3%
  • threes attempted1.1per game
  • 3P%29.1%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.55.5 %25.0 %25.0 %0.0
tight (2-4 ft)3.233.4 %46.1 %47.1 %0.227.8 %
open (4-6 ft)3.636.8 %36.7 %48.3 %2.434.1 %
wide open (6+ ft)2.324.3 %47.8 %66.0 %2.042.5 %
all shots9.6100.0 %41.9 %51.0 %4.737.4 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 76 games · Defense

RIM DEFENCE

sample: 76 games · Defense
  • shots defended2.6per game#146/414
  • made on those shots1.9per game
  • opponent FG%73.9%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances8.1per game
  • rebounds secured5.2per game
  • offensive chances1.7per game
  • defensive chances6.7per game
  • conversion rate63.8%#15/283
  • offensive conversion38.0%not stable year to year
  • defensive conversion66.9%
  • contested20.2%
  • average rebound distance6.3ft
  • average rebound distance (m)1.9m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft43.2 %3.82.565.0 %63.0 %2.0 %
less than 10 ft50.5 %4.42.762.0 %58.9 %3.1 %
two-pointers65.9 %5.73.357.8 %54.5 %3.3 %
more than 15 ft43.1 %3.81.334.0 %37.0 %-3.0 %
three-pointers34.1 %3.01.033.2 %36.0 %-2.9 %
all shots100.0 %8.74.349.4 %46.8 %2.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%51.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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