TRACKING INTELLIGENCE · TRACKING PROFILE
Jarace Walker
IND · F · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 76 games · SpeedDistance- distance3.06km#148/414
- on offense1.61km
- on defense1.45km
- average speed6.8km/h
- speed on offense7.4km/h
- speed on defense6.3km/h
- km per minute0.12km per minute#246/414
- meters per minute119.0meters per minute
- minutes per game25.7minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 76 games · Possessions- touches42.3per game
- front-court touches23.6per game
- % of touches in the frontcourt55.8%
- touches per minute1.7per minute
- paint touches1.1per game#232/414
- elbow touches0.8per game#130/414
- post touches0.2per game
- of his game goes through the inside8.9%
- seconds per touch2.3s
- dribbles per touch1.58
- minutes with the ball1.6minutes
- points per touch0.28#180/342
- points per paint touch0.67
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 76 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made28.6per game
- passes received27.2per game
- passes received per pass made0.95
- assists2.5per game
- potential assists4.6per game
- secondary assists0.3per game
- free-throw assists0.2per game
- points created6.4per game#158/414
- % of passes ending in a basket8.8%
- points created per point scored0.55
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives5.5per game#128/414
- points3.0per game
- passes made1.7per game
- assists0.4per game
- turnovers0.4per game
- shooting foul0.5per game
- attempts2.7per game
- free throws1.1per game
- FG%40.6%
- passes30.3%
- % ending in a turnover7.7%not stable year to year
- % ending in a foul9.9%
- points per drive0.55
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 76 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS57.4%
CATCH & SHOOT
sample: 76 games · CatchShoot- points4.2per game
- attempts3.5per game
- made1.4per game
- FG%40.2%
- effective FG%60.2%
- threes attempted3.4per game
- 3P%40.5%
PULL-UP
sample: 76 games · PullUpShot- points2.1per game
- attempts2.6per game
- made0.9per game
- FG%33.8%
- effective FG%40.3%
- threes attempted1.1per game
- 3P%29.1%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.5 | 5.5 % | 25.0 % | 25.0 % | 0.0 | — |
| tight (2-4 ft) | 3.2 | 33.4 % | 46.1 % | 47.1 % | 0.2 | 27.8 % |
| open (4-6 ft) | 3.6 | 36.8 % | 36.7 % | 48.3 % | 2.4 | 34.1 % |
| wide open (6+ ft) | 2.3 | 24.3 % | 47.8 % | 66.0 % | 2.0 | 42.5 % |
| all shots | 9.6 | 100.0 % | 41.9 % | 51.0 % | 4.7 | 37.4 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 76 games · DefenseRIM DEFENCE
sample: 76 games · Defense- shots defended2.6per game#146/414
- made on those shots1.9per game
- opponent FG%73.9%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances8.1per game
- rebounds secured5.2per game
- offensive chances1.7per game
- defensive chances6.7per game
- conversion rate63.8%#15/283
- offensive conversion38.0%not stable year to year
- defensive conversion66.9%
- contested20.2%
- average rebound distance6.3ft
- average rebound distance (m)1.9m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 43.2 % | 3.8 | 2.5 | 65.0 % | 63.0 % | 2.0 % |
| less than 10 ft | 50.5 % | 4.4 | 2.7 | 62.0 % | 58.9 % | 3.1 % |
| two-pointers | 65.9 % | 5.7 | 3.3 | 57.8 % | 54.5 % | 3.3 % |
| more than 15 ft | 43.1 % | 3.8 | 1.3 | 34.0 % | 37.0 % | -3.0 % |
| three-pointers | 34.1 % | 3.0 | 1.0 | 33.2 % | 36.0 % | -2.9 % |
| all shots | 100.0 % | 8.7 | 4.3 | 49.4 % | 46.8 % | 2.5 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%51.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
