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TRACKING INTELLIGENCE · TRACKING PROFILE

Cason Wallace

OKC · G · NBA 2025-26

Cason Wallace

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season77 box-score gamesTracking in 77 of 77 games

MOVEMENT

sample: 77 games · SpeedDistance
  • distance3.22km#115/414
  • on offense1.61km
  • on defense1.61km
  • average speed7.1km/h
  • speed on offense7.4km/h
  • speed on defense6.8km/h
  • km per minute0.12km per minute#197/414
  • meters per minute121.0meters per minute
  • minutes per game26.6minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 77 games · Possessions
  • touches36.7per game
  • front-court touches16.8per game
  • % of touches in the frontcourt45.8%
  • touches per minute1.4per minute
  • paint touches1.2per game#223/414
  • elbow touches0.5per game#210/414
  • post touches0.0per game
  • of his game goes through the inside10.1%
  • seconds per touch3.4s
  • dribbles per touch2.95
  • minutes with the ball2.1minutes
  • points per touch0.23#241/342
  • points per paint touch0.60
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 77 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made26.8per game
  • passes received25.5per game
  • passes received per pass made0.95
  • assists2.6per game
  • potential assists5.2per game
  • secondary assists0.4per game
  • free-throw assists0.3per game
  • points created6.9per game#140/414
  • % of passes ending in a basket9.7%
  • points created per point scored0.80
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives

When he drives, he looks for the pass as much as the rim.

  • drives5.4per game#131/414
  • points1.8per game
  • passes made2.7per game
  • assists0.6per game
  • turnovers0.3per game
  • shooting foul0.1per game
  • attempts2.1per game
  • free throws0.2per game
  • FG%38.5%
  • passes49.5%
  • % ending in a turnover5.8%not stable year to year
  • % ending in a foul2.2%
  • points per drive0.33

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 77 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS74.4%

CATCH & SHOOT

sample: 77 games · CatchShoot
  • points3.4per game
  • attempts3.2per game
  • made1.1per game
  • FG%35.7%
  • effective FG%53.3%
  • threes attempted3.1per game
  • 3P%35.8%

PULL-UP

sample: 77 games · PullUpShot
  • points0.9per game
  • attempts1.1per game
  • made0.4per game
  • FG%35.4%
  • effective FG%44.5%
  • threes attempted0.6per game
  • 3P%31.9%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.79.4 %43.6 %43.6 %0.00.0 %
tight (2-4 ft)2.431.7 %45.4 %45.4 %0.10.0 %
open (4-6 ft)1.823.8 %47.5 %61.5 %1.339.8 %
wide open (6+ ft)2.735.0 %38.2 %53.4 %2.433.9 %
all shots7.6100.0 %43.2 %51.9 %3.735.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 77 games · Defense

RIM DEFENCE

sample: 77 games · Defense
  • shots defended1.9per game#239/414
  • made on those shots1.3per game
  • opponent FG%67.1%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.0per game
  • rebounds secured3.1per game
  • offensive chances2.0per game
  • defensive chances4.1per game
  • conversion rate51.6%#224/283
  • offensive conversion41.4%not stable year to year
  • defensive conversion55.6%
  • contested26.1%
  • average rebound distance9.7ft
  • average rebound distance (m)3.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft30.4 %3.62.158.5 %63.0 %-4.5 %
less than 10 ft39.7 %4.72.654.9 %58.6 %-3.7 %
two-pointers56.1 %6.63.350.5 %53.9 %-3.4 %
more than 15 ft50.7 %6.02.135.2 %36.7 %-1.5 %
three-pointers43.9 %5.21.733.8 %35.8 %-2.0 %
all shots100.0 %11.75.143.1 %46.5 %-3.4 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%51.8%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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