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TRACKING INTELLIGENCE · TRACKING PROFILE

Brice Sensabaugh

UTA · F · NBA 2025-26

Brice Sensabaugh

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season75 box-score gamesTracking in 75 of 75 games

MOVEMENT

sample: 75 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance2.74km#186/414
  • on offense1.45km
  • on defense1.29km
  • average speed6.8km/h
  • speed on offense7.2km/h
  • speed on defense6.4km/h
  • km per minute0.12km per minute#310/414
  • meters per minute116.0meters per minute
  • minutes per game23.5minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 75 games · Possessions
  • touches37.0per game
  • front-court touches22.5per game
  • % of touches in the frontcourt60.8%
  • touches per minute1.6per minute
  • paint touches0.8per game#283/414
  • elbow touches0.6per game#177/414
  • post touches0.0per game
  • of his game goes through the inside6.2%
  • seconds per touch2.6s
  • dribbles per touch1.88
  • minutes with the ball1.6minutes
  • points per touch0.40#20/342
  • points per paint touch0.63
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 75 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made21.9per game
  • passes received26.1per game
  • passes received per pass made1.19
  • assists1.9per game
  • potential assists3.7per game
  • secondary assists0.3per game
  • free-throw assists0.3per game
  • points created5.0per game#207/414
  • % of passes ending in a basket8.7%
  • points created per point scored0.34
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives5.6per game#124/414
  • points3.9per game
  • passes made1.9per game
  • assists0.4per game
  • turnovers0.3per game
  • shooting foul0.4per game
  • attempts2.8per game
  • free throws0.8per game
  • FG%54.3%
  • passes34.0%
  • % ending in a turnover6.0%not stable year to year
  • % ending in a foul7.7%
  • points per drive0.70

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 75 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS53.8%

CATCH & SHOOT

sample: 75 games · CatchShoot
  • points4.7per game
  • attempts4.3per game
  • made1.6per game
  • FG%36.8%
  • effective FG%54.6%
  • threes attempted4.2per game
  • 3P%36.5%

PULL-UP

sample: 75 games · PullUpShot
  • points3.5per game
  • attempts3.7per game
  • made1.5per game
  • FG%39.8%
  • effective FG%47.7%
  • threes attempted1.6per game
  • 3P%36.1%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.54.1 %51.4 %51.4 %0.0
tight (2-4 ft)3.631.5 %50.7 %53.3 %0.536.8 %
open (4-6 ft)4.943.2 %43.5 %55.0 %3.334.7 %
wide open (6+ ft)2.421.2 %42.9 %60.2 %2.139.6 %
all shots11.4100.0 %46.0 %55.4 %5.936.7 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 75 games · Defense

RIM DEFENCE

sample: 75 games · Defense
  • shots defended2.1per game#208/414
  • made on those shots1.6per game
  • opponent FG%78.1%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances5.8per game
  • rebounds secured3.0per game
  • offensive chances1.9per game
  • defensive chances4.1per game
  • conversion rate53.1%#191/283
  • offensive conversion38.6%not stable year to year
  • defensive conversion57.4%
  • contested26.0%
  • average rebound distance8.5ft
  • average rebound distance (m)2.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft34.6 %3.22.372.4 %63.4 %9.0 %
less than 10 ft41.9 %3.92.769.4 %59.5 %9.9 %
two-pointers54.1 %5.03.162.3 %54.9 %7.3 %
more than 15 ft51.3 %4.71.736.6 %36.7 %-0.1 %
three-pointers45.9 %4.21.535.4 %36.1 %-0.7 %
all shots100.0 %9.24.649.9 %46.2 %3.7 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%55.4%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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