TRACKING INTELLIGENCE · TRACKING PROFILE
Bilal Coulibaly
WAS · G · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 56 games · SpeedDistance- distance3.22km#115/414
- on offense1.77km
- on defense1.45km
- average speed7.1km/h
- speed on offense7.6km/h
- speed on defense6.7km/h
- km per minute0.12km per minute#147/414
- meters per minute123.0meters per minute
- minutes per game26.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 56 games · Possessions- touches45.4per game
- front-court touches20.5per game
- % of touches in the frontcourt45.2%
- touches per minute1.7per minute
- paint touches2.0per game#139/414
- elbow touches0.5per game#210/414
- post touches0.1per game
- of his game goes through the inside12.7%
- seconds per touch3.2s
- dribbles per touch2.45
- minutes with the ball2.4minutes
- points per touch0.26#208/342
- points per paint touch0.95
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 56 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made31.3per game
- passes received31.6per game
- passes received per pass made1.01
- assists2.6per game
- potential assists3.9per game
- secondary assists0.3per game
- free-throw assists0.1per game
- points created6.6per game#148/414
- % of passes ending in a basket8.3%
- points created per point scored0.56
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives5.7per game#120/414
- points3.2per game
- passes made1.6per game
- assists0.3per game
- turnovers0.3per game
- shooting foul0.7per game
- attempts2.8per game
- free throws1.4per game
- FG%39.6%
- passes28.3%
- % ending in a turnover5.7%not stable year to year
- % ending in a foul12.3%
- points per drive0.56
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 56 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS66.0%
CATCH & SHOOT
sample: 56 games · CatchShoot- points3.1per game
- attempts3.1per game
- made1.1per game
- FG%34.1%
- effective FG%50.9%
- threes attempted3.0per game
- 3P%34.7%
PULL-UP
sample: 56 games · PullUpShot- points1.0per game
- attempts1.6per game
- made0.5per game
- FG%29.5%
- effective FG%33.0%
- threes attempted0.6per game
- 3P%17.6%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.9 | 9.3 % | 44.0 % | 45.0 % | 0.0 | 100.0 % |
| tight (2-4 ft) | 3.7 | 38.2 % | 43.9 % | 44.1 % | 0.1 | 20.0 % |
| open (4-6 ft) | 2.6 | 26.6 % | 37.8 % | 43.7 % | 1.4 | 21.5 % |
| wide open (6+ ft) | 2.5 | 25.9 % | 44.6 % | 60.8 % | 2.1 | 38.1 % |
| all shots | 9.6 | 100.0 % | 42.5 % | 48.4 % | 3.6 | 31.5 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 56 games · DefenseRIM DEFENCE
sample: 56 games · Defense- shots defended2.7per game#135/414
- made on those shots1.6per game
- opponent FG%60.1%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances7.7per game
- rebounds secured4.3per game
- offensive chances2.7per game
- defensive chances5.5per game
- conversion rate56.5%#112/283
- offensive conversion32.7%not stable year to year
- defensive conversion63.1%
- contested28.8%
- average rebound distance6.6ft
- average rebound distance (m)2.0m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 44.4 % | 3.6 | 2.2 | 61.3 % | 63.9 % | -2.6 % |
| less than 10 ft | 53.4 % | 4.4 | 2.5 | 57.6 % | 59.8 % | -2.3 % |
| two-pointers | 67.8 % | 5.6 | 3.0 | 54.3 % | 55.2 % | -0.9 % |
| more than 15 ft | 40.3 % | 3.3 | 1.2 | 37.3 % | 37.2 % | 0.1 % |
| three-pointers | 32.2 % | 2.6 | 0.9 | 35.1 % | 36.2 % | -1.1 % |
| all shots | 100.0 % | 8.2 | 4.0 | 48.1 % | 47.7 % | 0.4 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%48.5%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
