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TRACKING INTELLIGENCE · TRACKING PROFILE

Colby Jones

DET · Guard · NBA 2025-26

Colby Jones

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season1 box-score gamesTracking in 1 of 1 games

MOVEMENT

sample: 1 games · SpeedDistance
  • distance0.80km
  • on offense0.32km
  • on defense0.48km
  • average speed7.3km/h
  • speed on offense7.4km/h
  • speed on defense7.2km/h
  • km per minute0.12km per minute
  • meters per minute118.0meters per minute
  • minutes per game6.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 1 games · Possessions
  • touches11.0per game
  • front-court touches4.0per game
  • % of touches in the frontcourt36.4%
  • touches per minute1.6per minute
  • paint touches0.0per game
  • elbow touches0.0per game
  • post touches0.0per game
  • of his game goes through the inside0.0%
  • seconds per touch2.9s
  • dribbles per touch2.18
  • minutes with the ball0.5minutes
  • points per touch0.18
  • points per paint touch· No attempts: no percentage
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 1 games · Passing
  • passes made8.0per game
  • passes received6.0per game
  • passes received per pass made0.75
  • assists2.0per game
  • potential assists4.0per game
  • secondary assists0.0per game
  • free-throw assists1.0per game
  • points created5.0per game
  • % of passes ending in a basket25.0%
  • points created per point scored2.50
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.0per game
  • points2.0per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts1.0per game
  • free throws0.0per game
  • FG%100.0%
  • passes0.0%
  • % ending in a turnover0.0%not stable year to year
  • % ending in a foul0.0%
  • points per drive2.00

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 1 games · CatchShoot
  • HOW IT CREATES ITS SHOTS100.0%

CATCH & SHOOT

sample: 1 games · CatchShoot
  • points0.0per game
  • attempts2.0per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted2.0per game
  • 3P%0.0%

PULL-UP

sample: 1 games · PullUpShot
  • points0.0per game
  • attempts0.0per game
  • made0.0per game
  • FG%· No attempts: no percentage
  • effective FG%· No attempts: no percentage
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
tight (2-4 ft)1.033.3 %100.0 %100.0 %0.0
wide open (6+ ft)2.066.7 %0.0 %0.0 %2.00.0 %
all shots3.0100.0 %33.3 %33.3 %2.00.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 1 games · Defense

RIM DEFENCE

sample: 1 games · Defense
  • shots defended0.0per game
  • made on those shots0.0per game
  • opponent FG%· No attempts: no percentage
  • rim shots defended per minute0.0per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances4.0per game
  • rebounds secured4.0per game
  • offensive chances0.0per game
  • defensive chances4.0per game
  • conversion rate100.0%
  • offensive conversion· No attempts: no percentage
  • defensive conversion100.0%
  • contested50.0%
  • average rebound distance7.6ft
  • average rebound distance (m)2.3m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft100.0 %1.01.0100.0 %67.6 %32.4 %
less than 10 ft100.0 %1.01.0100.0 %66.1 %33.9 %
two-pointers100.0 %1.01.0100.0 %63.4 %36.6 %
all shots100.0 %1.01.0100.0 %49.0 %51.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%33.3%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.