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TRACKING INTELLIGENCE · TRACKING PROFILE

Andre Jackson Jr.

MIL · G · NBA 2025-26

Andre Jackson Jr.

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season48 box-score gamesTracking in 48 of 48 games

MOVEMENT

sample: 48 games · SpeedDistance
  • distance1.13km#387/414
  • on offense0.64km
  • on defense0.48km
  • average speed7.3km/h
  • speed on offense7.9km/h
  • speed on defense6.7km/h
  • km per minute0.13km per minute#19/414
  • meters per minute133.0meters per minute
  • minutes per game8.5minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 48 games · Possessions
  • touches17.1per game
  • front-court touches7.8per game
  • % of touches in the frontcourt45.6%
  • touches per minute2.0per minute
  • paint touches1.0per game#246/414
  • elbow touches0.5per game#210/414
  • post touches0.0per game
  • of his game goes through the inside19.2%
  • seconds per touch2.9s
  • dribbles per touch2.17
  • minutes with the ball0.8minutes
  • points per touch0.14
  • points per paint touch0.33
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 48 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made13.6per game
  • passes received11.3per game
  • passes received per pass made0.83
  • assists0.9per game
  • potential assists1.7per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created2.5per game#334/414
  • % of passes ending in a basket6.6%
  • points created per point scored1.04
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.4per game#300/414
  • points0.3per game
  • passes made0.8per game
  • assists0.2per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.4per game
  • free throws0.1per game
  • FG%22.2%
  • passes56.9%
  • % ending in a turnover7.7%not stable year to year
  • % ending in a foul6.2%
  • points per drive0.21

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 48 games · CatchShoot
  • HOW IT CREATES ITS SHOTS60.0%

CATCH & SHOOT

sample: 48 games · CatchShoot
  • points0.6per game
  • attempts0.9per game
  • made0.2per game
  • FG%20.5%
  • effective FG%30.7%
  • threes attempted0.8per game
  • 3P%22.5%

PULL-UP

sample: 48 games · PullUpShot
  • points0.4per game
  • attempts0.6per game
  • made0.1per game
  • FG%25.0%
  • effective FG%35.7%
  • threes attempted0.4per game
  • 3P%31.6%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.01.7 %0.0 %0.0 %0.0
tight (2-4 ft)0.831.9 %34.2 %34.2 %0.0
open (4-6 ft)0.624.4 %48.3 %58.6 %0.340.0 %
wide open (6+ ft)1.042.0 %24.0 %33.0 %0.920.0 %
all shots2.5100.0 %32.8 %39.1 %1.325.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 48 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 48 games · Defense
  • shots defended0.8per game#386/414
  • made on those shots0.5per game
  • opponent FG%67.6%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances2.6per game
  • rebounds secured1.5per game
  • offensive chances1.1per game
  • defensive chances1.6per game
  • conversion rate58.1%
  • offensive conversion46.3%not stable year to year
  • defensive conversion61.8%
  • contested29.2%
  • average rebound distance5.9ft
  • average rebound distance (m)1.8m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft42.6 %1.71.163.6 %62.6 %1.0 %
less than 10 ft49.0 %1.91.159.2 %57.9 %1.3 %
two-pointers63.9 %2.51.454.5 %53.9 %0.7 %
more than 15 ft41.9 %1.60.635.4 %35.4 %0.0 %
three-pointers36.1 %1.40.430.4 %35.1 %-4.7 %
all shots100.0 %3.91.845.8 %46.0 %-0.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%39.1%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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