TRACKING INTELLIGENCE · TRACKING PROFILE
Jordan Miller
LAC · G · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 60 games · SpeedDistance- distance2.74km#186/414
- on offense1.45km
- on defense1.29km
- average speed7.0km/h
- speed on offense7.6km/h
- speed on defense6.5km/h
- km per minute0.12km per minute#126/414
- meters per minute124.0meters per minute
- minutes per game22.1minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 60 games · Possessions- touches33.9per game
- front-court touches16.0per game
- % of touches in the frontcourt47.2%
- touches per minute1.5per minute
- paint touches1.4per game#198/414
- elbow touches0.6per game#177/414
- post touches0.1per game
- of his game goes through the inside13.1%
- seconds per touch3.4s
- dribbles per touch2.94
- minutes with the ball1.9minutes
- points per touch0.29#141/342
- points per paint touch1.15
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 60 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made23.7per game
- passes received23.0per game
- passes received per pass made0.97
- assists2.3per game
- potential assists3.8per game
- secondary assists0.3per game
- free-throw assists0.2per game
- points created6.1per game#171/414
- % of passes ending in a basket9.6%
- points created per point scored0.61
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives6.7per game#96/414
- points4.6per game
- passes made2.5per game
- assists0.7per game
- turnovers0.3per game
- shooting foul0.9per game
- attempts2.8per game
- free throws1.8per game
- FG%55.9%
- passes37.1%
- % ending in a turnover5.0%not stable year to year
- % ending in a foul13.6%
- points per drive0.69
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 60 games · CatchShoot- HOW IT CREATES ITS SHOTS65.4%
CATCH & SHOOT
sample: 60 games · CatchShoot- points1.8per game
- attempts1.7per game
- made0.6per game
- FG%36.4%
- effective FG%54.5%
- threes attempted1.6per game
- 3P%36.7%
PULL-UP
sample: 60 games · PullUpShot- points0.8per game
- attempts0.9per game
- made0.4per game
- FG%41.5%
- effective FG%43.4%
- threes attempted0.2per game
- 3P%15.4%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.5 | 7.8 % | 35.5 % | 35.5 % | 0.0 | — |
| tight (2-4 ft) | 3.3 | 49.8 % | 59.8 % | 59.8 % | 0.0 | 0.0 % |
| open (4-6 ft) | 1.6 | 24.3 % | 50.5 % | 57.2 % | 0.7 | 29.5 % |
| wide open (6+ ft) | 1.2 | 18.3 % | 45.2 % | 62.3 % | 1.1 | 38.5 % |
| all shots | 6.7 | 100.0 % | 53.0 % | 57.8 % | 1.9 | 34.2 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 60 games · DefenseRIM DEFENCE
sample: 60 games · Defense- shots defended2.6per game#146/414
- made on those shots2.0per game
- opponent FG%74.7%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances5.9per game
- rebounds secured3.1per game
- offensive chances2.2per game
- defensive chances4.0per game
- conversion rate51.1%#232/283
- offensive conversion39.4%not stable year to year
- defensive conversion55.9%
- contested31.9%
- average rebound distance7.1ft
- average rebound distance (m)2.2m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 39.6 % | 3.8 | 2.3 | 60.4 % | 62.8 % | -2.5 % |
| less than 10 ft | 48.3 % | 4.6 | 2.6 | 56.5 % | 58.8 % | -2.3 % |
| two-pointers | 62.0 % | 5.9 | 3.2 | 54.3 % | 54.7 % | -0.4 % |
| more than 15 ft | 44.2 % | 4.2 | 1.6 | 37.5 % | 36.5 % | 1.0 % |
| three-pointers | 38.0 % | 3.6 | 1.3 | 35.2 % | 35.9 % | -0.7 % |
| all shots | 100.0 % | 9.5 | 4.5 | 47.1 % | 46.3 % | 0.7 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%57.9%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
