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TRACKING INTELLIGENCE · TRACKING PROFILE

Dillon Jones

NYK · F · NBA 2025-26

Dillon Jones

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season7 box-score gamesTracking in 7 of 7 games

MOVEMENT

sample: 7 games · SpeedDistance
  • distance0.64km
  • on offense0.32km
  • on defense0.32km
  • average speed7.0km/h
  • speed on offense7.2km/h
  • speed on defense6.8km/h
  • km per minute0.12km per minute
  • meters per minute115.0meters per minute
  • minutes per game5.6minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 7 games · Possessions
  • touches8.7per game
  • front-court touches3.6per game
  • % of touches in the frontcourt41.4%
  • touches per minute1.6per minute
  • paint touches0.0per game
  • elbow touches0.0per game
  • post touches0.0per game
  • of his game goes through the inside0.0%
  • seconds per touch3.4s
  • dribbles per touch2.82
  • minutes with the ball0.5minutes
  • points per touch0.15
  • points per paint touch· No attempts: no percentage
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 7 games · Passing
  • passes made6.9per game
  • passes received5.1per game
  • passes received per pass made0.74
  • assists0.6per game
  • potential assists0.9per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created1.3per game
  • % of passes ending in a basket8.3%
  • points created per point scored1.00
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.9per game
  • points0.6per game
  • passes made0.3per game
  • assists0.3per game
  • turnovers0.0per game
  • shooting foul0.3per game
  • attempts0.3per game
  • free throws0.6per game
  • FG%0.0%
  • passes33.3%
  • % ending in a turnover0.0%not stable year to year
  • % ending in a foul33.3%
  • points per drive0.67

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 7 games · CatchShoot
  • HOW IT CREATES ITS SHOTS40.0%

CATCH & SHOOT

sample: 7 games · CatchShoot
  • points0.4per game
  • attempts0.4per game
  • made0.1per game
  • FG%33.3%
  • effective FG%50.0%
  • threes attempted0.4per game
  • 3P%33.3%

PULL-UP

sample: 7 games · PullUpShot
  • points0.0per game
  • attempts0.6per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.3per game
  • 3P%0.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.111.1 %0.0 %0.0 %0.0
tight (2-4 ft)0.111.1 %0.0 %0.0 %0.0
open (4-6 ft)0.966.7 %33.3 %41.7 %0.625.0 %
wide open (6+ ft)0.111.1 %0.0 %0.0 %0.10.0 %
all shots1.3100.0 %22.2 %27.8 %0.720.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 7 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 7 games · Defense
  • shots defended0.0per game
  • made on those shots0.0per game
  • opponent FG%· No attempts: no percentage
  • rim shots defended per minute0.0per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances1.6per game
  • rebounds secured1.0per game
  • offensive chances0.3per game
  • defensive chances1.3per game
  • conversion rate63.6%
  • offensive conversion100.0%not stable year to year
  • defensive conversion55.6%
  • contested0.0%
  • average rebound distance11.3ft
  • average rebound distance (m)3.4m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft35.7 %0.80.560.0 %54.6 %5.4 %
less than 10 ft35.7 %0.80.560.0 %51.1 %8.9 %
two-pointers71.4 %1.70.530.0 %41.4 %-11.4 %
more than 15 ft57.1 %1.30.325.0 %30.2 %-5.2 %
three-pointers28.6 %0.70.350.0 %34.9 %15.1 %
all shots100.0 %2.30.835.7 %38.0 %-2.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%27.8%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.