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TRACKING INTELLIGENCE · TRACKING PROFILE

Drew Peterson

CHA · Forward · NBA 2025-26

Drew Peterson

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season6 box-score gamesTracking in 6 of 6 games

MOVEMENT

sample: 6 games · SpeedDistance
  • distance1.13km
  • on offense0.64km
  • on defense0.64km
  • average speed7.0km/h
  • speed on offense7.4km/h
  • speed on defense6.5km/h
  • km per minute0.11km per minute
  • meters per minute105.0meters per minute
  • minutes per game10.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-23

TOUCH ECOSYSTEM

sample: 6 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches13.0per game
  • front-court touches8.0per game
  • % of touches in the frontcourt61.5%
  • touches per minute1.2per minute
  • paint touches0.5per game
  • elbow touches0.3per game
  • post touches0.0per game
  • of his game goes through the inside10.0%
  • seconds per touch1.9s
  • dribbles per touch1.09
  • minutes with the ball0.4minutes
  • points per touch0.06
  • points per paint touch0.00
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-23

PASSING & CREATION

sample: 6 games · Passing

He gives more than he receives: the play starts with him.

  • passes made10.3per game
  • passes received7.0per game
  • passes received per pass made0.68
  • assists0.3per game
  • potential assists1.0per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created0.8per game
  • % of passes ending in a basket3.2%
  • points created per point scored1.00
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.2per game
  • points0.5per game
  • passes made0.5per game
  • assists0.2per game
  • turnovers0.0per game
  • shooting foul0.2per game
  • attempts0.5per game
  • free throws0.3per game
  • FG%33.3%
  • passes42.9%
  • % ending in a turnover0.0%not stable year to year
  • % ending in a foul14.3%
  • points per drive0.42

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-23

HOW IT CREATES ITS SHOTS

sample: 6 games · CatchShoot
  • HOW IT CREATES ITS SHOTS90.9%

CATCH & SHOOT

sample: 6 games · CatchShoot
  • points0.0per game
  • attempts2.0per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted2.0per game
  • 3P%0.0%

PULL-UP

sample: 6 games · PullUpShot
  • points0.0per game
  • attempts0.2per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
tight (2-4 ft)0.312.5 %50.0 %50.0 %0.0
open (4-6 ft)1.350.0 %12.5 %12.5 %1.00.0 %
wide open (6+ ft)1.037.5 %0.0 %0.0 %1.00.0 %
all shots2.7100.0 %12.5 %12.5 %2.00.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-23

REBOUND CONTROL

sample: 6 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 6 games · Defense
  • shots defended0.8per game
  • made on those shots0.5per game
  • opponent FG%60.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances2.8per game
  • rebounds secured1.5per game
  • offensive chances1.2per game
  • defensive chances2.0per game
  • conversion rate52.9%
  • offensive conversion42.9%not stable year to year
  • defensive conversion50.0%
  • contested22.2%
  • average rebound distance7.4ft
  • average rebound distance (m)2.3m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft55.0 %1.80.845.5 %62.1 %-16.7 %
less than 10 ft70.0 %2.31.250.0 %59.6 %-9.6 %
two-pointers75.0 %2.51.246.7 %56.2 %-9.6 %
more than 15 ft30.0 %1.00.216.7 %34.5 %-17.8 %
three-pointers25.0 %0.80.220.0 %33.5 %-13.5 %
all shots100.0 %3.31.340.0 %47.7 %-7.7 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-23

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%12.5%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-23

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.