TRACKING INTELLIGENCE · TRACKING PROFILE
Drew Peterson
CHA · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 6 games · SpeedDistance- distance1.13km
- on offense0.64km
- on defense0.64km
- average speed7.0km/h
- speed on offense7.4km/h
- speed on defense6.5km/h
- km per minute0.11km per minute
- meters per minute105.0meters per minute
- minutes per game10.7minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-23
TOUCH ECOSYSTEM
sample: 6 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches13.0per game
- front-court touches8.0per game
- % of touches in the frontcourt61.5%
- touches per minute1.2per minute
- paint touches0.5per game
- elbow touches0.3per game
- post touches0.0per game
- of his game goes through the inside10.0%
- seconds per touch1.9s
- dribbles per touch1.09
- minutes with the ball0.4minutes
- points per touch0.06
- points per paint touch0.00
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-23
PASSING & CREATION
sample: 6 games · PassingHe gives more than he receives: the play starts with him.
- passes made10.3per game
- passes received7.0per game
- passes received per pass made0.68
- assists0.3per game
- potential assists1.0per game
- secondary assists0.0per game
- free-throw assists0.0per game
- points created0.8per game
- % of passes ending in a basket3.2%
- points created per point scored1.00
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives1.2per game
- points0.5per game
- passes made0.5per game
- assists0.2per game
- turnovers0.0per game
- shooting foul0.2per game
- attempts0.5per game
- free throws0.3per game
- FG%33.3%
- passes42.9%
- % ending in a turnover0.0%not stable year to year
- % ending in a foul14.3%
- points per drive0.42
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-23
HOW IT CREATES ITS SHOTS
sample: 6 games · CatchShoot- HOW IT CREATES ITS SHOTS90.9%
CATCH & SHOOT
sample: 6 games · CatchShoot- points0.0per game
- attempts2.0per game
- made0.0per game
- FG%0.0%
- effective FG%0.0%
- threes attempted2.0per game
- 3P%0.0%
PULL-UP
sample: 6 games · PullUpShot- points0.0per game
- attempts0.2per game
- made0.0per game
- FG%0.0%
- effective FG%0.0%
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| tight (2-4 ft) | 0.3 | 12.5 % | 50.0 % | 50.0 % | 0.0 | — |
| open (4-6 ft) | 1.3 | 50.0 % | 12.5 % | 12.5 % | 1.0 | 0.0 % |
| wide open (6+ ft) | 1.0 | 37.5 % | 0.0 % | 0.0 % | 1.0 | 0.0 % |
| all shots | 2.7 | 100.0 % | 12.5 % | 12.5 % | 2.0 | 0.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-23
REBOUND CONTROL
sample: 6 games · DefenseHis rim is rarely attacked: his defensive work happens elsewhere.
RIM DEFENCE
sample: 6 games · Defense- shots defended0.8per game
- made on those shots0.5per game
- opponent FG%60.0%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances2.8per game
- rebounds secured1.5per game
- offensive chances1.2per game
- defensive chances2.0per game
- conversion rate52.9%
- offensive conversion42.9%not stable year to year
- defensive conversion50.0%
- contested22.2%
- average rebound distance7.4ft
- average rebound distance (m)2.3m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 55.0 % | 1.8 | 0.8 | 45.5 % | 62.1 % | -16.7 % |
| less than 10 ft | 70.0 % | 2.3 | 1.2 | 50.0 % | 59.6 % | -9.6 % |
| two-pointers | 75.0 % | 2.5 | 1.2 | 46.7 % | 56.2 % | -9.6 % |
| more than 15 ft | 30.0 % | 1.0 | 0.2 | 16.7 % | 34.5 % | -17.8 % |
| three-pointers | 25.0 % | 0.8 | 0.2 | 20.0 % | 33.5 % | -13.5 % |
| all shots | 100.0 % | 3.3 | 1.3 | 40.0 % | 47.7 % | -7.7 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-23
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%12.5%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-23
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
