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TRACKING INTELLIGENCE · TRACKING PROFILE

Donovan Clingan

POR · C · NBA 2025-26

Donovan Clingan

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season77 box-score gamesTracking in 77 of 77 games

MOVEMENT

sample: 77 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance3.06km#148/414
  • on offense1.61km
  • on defense1.45km
  • average speed6.6km/h
  • speed on offense7.0km/h
  • speed on defense6.2km/h
  • km per minute0.11km per minute#368/414
  • meters per minute112.0meters per minute
  • minutes per game27.2minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 77 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches41.9per game
  • front-court touches25.6per game
  • % of touches in the frontcourt61.1%
  • touches per minute1.5per minute
  • paint touches8.8per game#5/414
  • elbow touches1.6per game#62/414
  • post touches0.3per game
  • of his game goes through the inside41.8%
  • seconds per touch1.6s
  • dribbles per touch0.35
  • minutes with the ball1.1minutes
  • points per touch0.29#150/342
  • points per paint touch0.85
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 77 games · Passing

He gives more than he receives: the play starts with him.

  • passes made29.9per game
  • passes received21.8per game
  • passes received per pass made0.73
  • assists2.1per game
  • potential assists3.1per game
  • secondary assists0.2per game
  • free-throw assists0.2per game
  • points created5.2per game#200/414
  • % of passes ending in a basket7.0%
  • points created per point scored0.43
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.3per game#387/414
  • points0.1per game
  • passes made0.1per game
  • assists0.0per game
  • turnovers0.1per game
  • shooting foul0.0per game
  • attempts0.1per game
  • free throws0.0per game
  • FG%33.3%
  • passes38.5%
  • % ending in a turnover19.2%not stable year to year
  • % ending in a foul3.8%
  • points per drive0.33

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 77 games · CatchShoot
  • HOW IT CREATES ITS SHOTS93.5%

CATCH & SHOOT

sample: 77 games · CatchShoot
  • points3.0per game
  • attempts2.9per game
  • made1.0per game
  • FG%35.5%
  • effective FG%52.5%
  • threes attempted2.8per game
  • 3P%34.7%

PULL-UP

sample: 77 games · PullUpShot
  • points0.1per game
  • attempts0.2per game
  • made0.0per game
  • FG%18.8%
  • effective FG%25.0%
  • threes attempted0.2per game
  • 3P%14.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)1.011.1 %53.9 %53.9 %0.0
tight (2-4 ft)3.843.3 %58.1 %58.1 %0.00.0 %
open (4-6 ft)1.617.7 %61.2 %70.7 %0.836.5 %
wide open (6+ ft)2.527.8 %36.3 %52.4 %2.333.9 %
all shots8.9100.0 %52.1 %58.3 %3.234.1 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 77 games · Defense

Opponents attack his rim constantly: he is the one down there.

RIM DEFENCE

sample: 77 games · Defense
  • shots defended6.6per game#4/414
  • made on those shots3.6per game
  • opponent FG%55.1%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances20.7per game
  • rebounds secured11.6per game
  • offensive chances8.9per game
  • defensive chances12.2per game
  • conversion rate56.0%#127/283
  • offensive conversion50.9%not stable year to year
  • defensive conversion57.9%
  • contested49.7%
  • average rebound distance4.2ft
  • average rebound distance (m)1.3m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft34.2 %7.03.854.6 %64.5 %-9.9 %
less than 10 ft43.9 %9.04.651.6 %60.7 %-9.1 %
two-pointers66.5 %13.66.648.9 %56.3 %-7.5 %
more than 15 ft42.7 %8.73.539.7 %36.3 %3.4 %
three-pointers33.5 %6.82.638.4 %35.8 %2.6 %
all shots100.0 %20.49.345.4 %49.6 %-4.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%58.2%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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