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TRACKING INTELLIGENCE · TRACKING PROFILE

Kyle Filipowski

UTA · F · NBA 2025-26

Kyle Filipowski

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season77 box-score gamesTracking in 77 of 77 games

MOVEMENT

sample: 77 games · SpeedDistance
  • distance2.74km#186/414
  • on offense1.45km
  • on defense1.29km
  • average speed6.9km/h
  • speed on offense7.2km/h
  • speed on defense6.6km/h
  • km per minute0.12km per minute#297/414
  • meters per minute117.0meters per minute
  • minutes per game23.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 77 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches41.6per game
  • front-court touches22.3per game
  • % of touches in the frontcourt53.6%
  • touches per minute1.8per minute
  • paint touches3.3per game#72/414
  • elbow touches1.7per game#59/414
  • post touches0.6per game
  • of his game goes through the inside25.1%
  • seconds per touch2.3s
  • dribbles per touch1.19
  • minutes with the ball1.6minutes
  • points per touch0.27#183/342
  • points per paint touch0.93
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 77 games · Passing

He gives more than he receives: the play starts with him.

  • passes made29.1per game
  • passes received22.8per game
  • passes received per pass made0.78
  • assists2.6per game
  • potential assists4.2per game
  • secondary assists0.3per game
  • free-throw assists0.2per game
  • points created6.4per game#158/414
  • % of passes ending in a basket8.8%
  • points created per point scored0.56
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives3.8per game#182/414
  • points2.5per game
  • passes made1.2per game
  • assists0.3per game
  • turnovers0.3per game
  • shooting foul0.4per game
  • attempts1.8per game
  • free throws0.9per game
  • FG%50.4%
  • passes31.7%
  • % ending in a turnover6.8%not stable year to year
  • % ending in a foul11.3%
  • points per drive0.66

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 77 games · CatchShoot
  • HOW IT CREATES ITS SHOTS85.3%

CATCH & SHOOT

sample: 77 games · CatchShoot
  • points2.8per game
  • attempts2.9per game
  • made0.9per game
  • FG%32.7%
  • effective FG%48.0%
  • threes attempted2.7per game
  • 3P%32.5%

PULL-UP

sample: 77 games · PullUpShot
  • points0.3per game
  • attempts0.5per game
  • made0.1per game
  • FG%29.7%
  • effective FG%35.1%
  • threes attempted0.2per game
  • 3P%23.5%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.89.8 %50.0 %50.0 %0.0
tight (2-4 ft)3.642.9 %57.1 %57.1 %0.10.0 %
open (4-6 ft)1.821.5 %46.4 %53.2 %0.829.2 %
wide open (6+ ft)2.225.8 %36.9 %53.0 %2.134.2 %
all shots8.5100.0 %48.9 %54.5 %3.032.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 77 games · Defense

Opponents attack his rim constantly: he is the one down there.

RIM DEFENCE

sample: 77 games · Defense
  • shots defended4.7per game#31/414
  • made on those shots3.3per game
  • opponent FG%70.9%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances11.3per game
  • rebounds secured7.2per game
  • offensive chances4.4per game
  • defensive chances7.6per game
  • conversion rate63.4%#18/283
  • offensive conversion42.1%not stable year to year
  • defensive conversion69.9%
  • contested37.9%
  • average rebound distance5.5ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft42.6 %5.23.568.6 %63.7 %4.9 %
less than 10 ft50.7 %6.13.862.4 %59.6 %2.8 %
two-pointers60.7 %7.34.460.0 %55.8 %4.2 %
more than 15 ft43.5 %5.32.038.3 %36.7 %1.6 %
three-pointers39.3 %4.81.837.3 %35.8 %1.5 %
all shots100.0 %12.16.251.1 %47.8 %3.3 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%54.8%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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