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TRACKING INTELLIGENCE · TRACKING PROFILE

Trentyn Flowers

CHI · Forward · NBA 2025-26

Trentyn Flowers

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season2 box-score gamesTracking in 2 of 2 games

MOVEMENT

sample: 2 games · SpeedDistance
  • distance0.32km
  • on offense0.16km
  • on defense0.16km
  • average speed7.0km/h
  • speed on offense7.1km/h
  • speed on defense6.8km/h
  • km per minute0.12km per minute
  • meters per minute115.0meters per minute
  • minutes per game2.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 2 games · Possessions
  • touches4.0per game
  • front-court touches3.5per game
  • % of touches in the frontcourt87.5%
  • touches per minute1.4per minute
  • paint touches1.0per game
  • elbow touches0.0per game
  • post touches0.0per game
  • of his game goes through the inside28.6%
  • seconds per touch2.6s
  • dribbles per touch1.62
  • minutes with the ball0.2minutes
  • points per touch0.50
  • points per paint touch2.00
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 2 games · Passing
  • passes made2.0per game
  • passes received3.0per game
  • passes received per pass made1.50
  • assists0.5per game
  • potential assists0.5per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created1.0per game
  • % of passes ending in a basket25.0%
  • points created per point scored0.50
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.0per game
  • points0.0per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.0per game
  • free throws0.0per game
  • FG%· No attempts: no percentage
  • passes· No attempts: no percentage
  • % ending in a turnover· No attempts: no percentage
  • % ending in a foul· No attempts: no percentage
  • points per drive· No attempts: no percentage

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 2 games · CatchShoot
  • HOW IT CREATES ITS SHOTS100.0%

CATCH & SHOOT

sample: 2 games · CatchShoot
  • points0.0per game
  • attempts0.5per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.5per game
  • 3P%0.0%

PULL-UP

sample: 2 games · PullUpShot
  • points0.0per game
  • attempts0.0per game
  • made0.0per game
  • FG%· No attempts: no percentage
  • effective FG%· No attempts: no percentage
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.533.3 %100.0 %100.0 %0.0
open (4-6 ft)0.533.3 %0.0 %0.0 %0.50.0 %
wide open (6+ ft)0.533.3 %100.0 %100.0 %0.0
all shots1.5100.0 %66.7 %66.7 %0.50.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 2 games · Defense

RIM DEFENCE

sample: 2 games · Defense
  • shots defended0.0per game
  • made on those shots0.0per game
  • opponent FG%· No attempts: no percentage
  • rim shots defended per minute0.0per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances0.5per game
  • rebounds secured0.5per game
  • offensive chances0.5per game
  • defensive chances0.0per game
  • conversion rate100.0%
  • offensive conversion100.0%not stable year to year
  • defensive conversion· No attempts: no percentage
  • contested100.0%
  • average rebound distance5.6ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 10 ft50.0 %0.50.5100.0 %63.7 %36.3 %
two-pointers100.0 %1.00.550.0 %55.0 %-5.0 %
more than 15 ft50.0 %0.50.00.0 %36.5 %-36.5 %
all shots100.0 %1.00.550.0 %46.0 %4.1 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%66.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.