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TRACKING INTELLIGENCE · TRACKING PROFILE

Pacôme Dadiet

NYK · F · NBA 2025-26

Pacôme Dadiet

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season29 box-score gamesTracking in 29 of 29 games

MOVEMENT

sample: 29 games · SpeedDistance
  • distance0.64km
  • on offense0.32km
  • on defense0.32km
  • average speed7.3km/h
  • speed on offense7.9km/h
  • speed on defense6.6km/h
  • km per minute0.14km per minute
  • meters per minute137.0meters per minute
  • minutes per game4.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 29 games · Possessions
  • touches7.0per game
  • front-court touches3.8per game
  • % of touches in the frontcourt54.3%
  • touches per minute1.5per minute
  • paint touches0.4per game
  • elbow touches0.2per game
  • post touches0.0per game
  • of his game goes through the inside15.8%
  • seconds per touch1.9s
  • dribbles per touch1.00
  • minutes with the ball0.2minutes
  • points per touch0.24
  • points per paint touch0.18
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 29 games · Passing
  • passes made5.0per game
  • passes received4.5per game
  • passes received per pass made0.90
  • assists0.4per game
  • potential assists0.6per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created1.0per game
  • % of passes ending in a basket8.3%
  • points created per point scored0.59
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.6per game
  • points0.1per game
  • passes made0.3per game
  • assists0.1per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.2per game
  • free throws0.1per game
  • FG%40.0%
  • passes56.3%
  • % ending in a turnover6.3%not stable year to year
  • % ending in a foul6.3%
  • points per drive0.17

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 29 games · CatchShoot
  • HOW IT CREATES ITS SHOTS76.9%

CATCH & SHOOT

sample: 29 games · CatchShoot
  • points0.6per game
  • attempts1.0per game
  • made0.2per game
  • FG%20.7%
  • effective FG%31.0%
  • threes attempted1.0per game
  • 3P%21.4%

PULL-UP

sample: 29 games · PullUpShot
  • points0.2per game
  • attempts0.3per game
  • made0.1per game
  • FG%22.2%
  • effective FG%27.8%
  • threes attempted0.2per game
  • 3P%20.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.16.1 %33.3 %33.3 %0.0
tight (2-4 ft)0.424.5 %75.0 %79.2 %0.133.3 %
open (4-6 ft)0.636.7 %11.1 %16.7 %0.513.3 %
wide open (6+ ft)0.632.7 %25.0 %37.5 %0.526.7 %
all shots1.7100.0 %32.7 %39.8 %1.121.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 29 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 29 games · Defense
  • shots defended0.7per game
  • made on those shots0.5per game
  • opponent FG%73.7%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances1.6per game
  • rebounds secured0.9per game
  • offensive chances0.4per game
  • defensive chances1.2per game
  • conversion rate58.7%
  • offensive conversion33.3%not stable year to year
  • defensive conversion67.6%
  • contested22.2%
  • average rebound distance6.6ft
  • average rebound distance (m)2.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft42.9 %1.10.657.1 %63.2 %-6.1 %
less than 10 ft53.1 %1.40.857.7 %59.2 %-1.5 %
two-pointers71.4 %1.80.948.6 %56.0 %-7.5 %
more than 15 ft32.7 %0.80.450.0 %37.3 %12.7 %
three-pointers28.6 %0.70.450.0 %36.6 %13.4 %
all shots100.0 %2.61.349.0 %48.0 %0.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%40.6%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.