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TRACKING INTELLIGENCE · TRACKING PROFILE

Jaylen Wells

MEM · F · NBA 2025-26

Jaylen Wells

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season69 box-score gamesTracking in 69 of 69 games

MOVEMENT

sample: 69 games · SpeedDistance
  • distance3.22km#115/414
  • on offense1.61km
  • on defense1.61km
  • average speed7.1km/h
  • speed on offense7.0km/h
  • speed on defense7.2km/h
  • km per minute0.12km per minute#172/414
  • meters per minute122.0meters per minute
  • minutes per game26.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 69 games · Possessions
  • touches31.4per game
  • front-court touches21.9per game
  • % of touches in the frontcourt69.7%
  • touches per minute1.2per minute
  • paint touches1.3per game#209/414
  • elbow touches0.4per game#246/414
  • post touches0.0per game
  • of his game goes through the inside7.8%
  • seconds per touch2.6s
  • dribbles per touch2.01
  • minutes with the ball1.4minutes
  • points per touch0.40#22/342
  • points per paint touch0.97
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 69 games · Passing

He receives far more than he gives: he is where the play ends.

  • passes made18.0per game
  • passes received24.5per game
  • passes received per pass made1.36
  • assists1.6per game
  • potential assists2.9per game
  • secondary assists0.4per game
  • free-throw assists0.0per game
  • points created4.1per game#245/414
  • % of passes ending in a basket8.9%
  • points created per point scored0.33
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives4.3per game#168/414
  • points2.4per game
  • passes made1.6per game
  • assists0.5per game
  • turnovers0.3per game
  • shooting foul0.4per game
  • attempts1.9per game
  • free throws0.8per game
  • FG%47.3%
  • passes36.8%
  • % ending in a turnover6.1%not stable year to year
  • % ending in a foul8.8%
  • points per drive0.56

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 69 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS61.1%

CATCH & SHOOT

sample: 69 games · CatchShoot
  • points4.8per game
  • attempts4.4per game
  • made1.7per game
  • FG%37.1%
  • effective FG%54.4%
  • threes attempted4.2per game
  • 3P%36.9%

PULL-UP

sample: 69 games · PullUpShot
  • points2.6per game
  • attempts2.8per game
  • made1.2per game
  • FG%41.9%
  • effective FG%47.4%
  • threes attempted1.1per game
  • 3P%27.6%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.44.2 %34.5 %34.5 %0.0
tight (2-4 ft)2.827.8 %48.5 %50.5 %0.429.6 %
open (4-6 ft)4.039.4 %44.4 %55.3 %2.436.6 %
wide open (6+ ft)2.928.7 %37.5 %52.8 %2.535.1 %
all shots10.1100.0 %43.1 %52.4 %5.335.3 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 69 games · Defense

RIM DEFENCE

sample: 69 games · Defense
  • shots defended1.9per game#239/414
  • made on those shots1.4per game
  • opponent FG%75.2%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.2per game
  • rebounds secured3.2per game
  • offensive chances2.0per game
  • defensive chances4.3per game
  • conversion rate50.9%#236/283
  • offensive conversion44.2%not stable year to year
  • defensive conversion53.4%
  • contested23.2%
  • average rebound distance8.6ft
  • average rebound distance (m)2.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft34.5 %3.62.363.3 %63.1 %0.3 %
less than 10 ft42.9 %4.52.759.3 %58.7 %0.6 %
two-pointers59.3 %6.33.657.6 %54.4 %3.3 %
more than 15 ft48.9 %5.21.936.2 %37.2 %-1.0 %
three-pointers40.7 %4.31.432.8 %36.0 %-3.2 %
all shots100.0 %10.65.047.5 %46.7 %0.8 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%52.4%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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