SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Branden Carlson

OKC · C · NBA 2025-26

Branden Carlson

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season42 box-score gamesTracking in 42 of 42 games

MOVEMENT

sample: 42 games · SpeedDistance
  • distance1.45km#358/414
  • on offense0.80km
  • on defense0.64km
  • average speed7.0km/h
  • speed on offense7.5km/h
  • speed on defense6.5km/h
  • km per minute0.13km per minute#111/414
  • meters per minute125.0meters per minute
  • minutes per game11.6minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 42 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches17.3per game
  • front-court touches9.5per game
  • % of touches in the frontcourt54.9%
  • touches per minute1.5per minute
  • paint touches2.6per game#100/414
  • elbow touches0.7per game#154/414
  • post touches0.1per game
  • of his game goes through the inside35.8%
  • seconds per touch1.3s
  • dribbles per touch0.26
  • minutes with the ball0.4minutes
  • points per touch0.33
  • points per paint touch1.11
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 42 games · Passing

He gives more than he receives: the play starts with him.

  • passes made12.1per game
  • passes received9.2per game
  • passes received per pass made0.76
  • assists0.7per game
  • potential assists0.9per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created1.7per game#374/414
  • % of passes ending in a basket5.7%
  • points created per point scored0.29
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.4per game#379/414
  • points0.1per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.3per game
  • free throws0.0per game
  • FG%25.0%
  • passes6.7%
  • % ending in a turnover6.7%not stable year to year
  • % ending in a foul6.7%
  • points per drive0.25

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 42 games · CatchShoot
  • HOW IT CREATES ITS SHOTS95.2%

CATCH & SHOOT

sample: 42 games · CatchShoot
  • points2.1per game
  • attempts2.0per game
  • made0.7per game
  • FG%34.9%
  • effective FG%52.3%
  • threes attempted2.0per game
  • 3P%36.1%

PULL-UP

sample: 42 games · PullUpShot
  • points0.1per game
  • attempts0.1per game
  • made0.0per game
  • FG%16.7%
  • effective FG%25.0%
  • threes attempted0.1per game
  • 3P%33.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.24.8 %55.6 %55.6 %0.0
tight (2-4 ft)1.636.6 %66.2 %66.2 %0.00.0 %
open (4-6 ft)0.921.0 %53.8 %60.3 %0.431.3 %
wide open (6+ ft)1.737.6 %38.6 %57.1 %1.637.7 %
all shots4.4100.0 %52.7 %61.0 %2.136.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 42 games · Defense

RIM DEFENCE

sample: 42 games · Defense
  • shots defended2.7per game#135/414
  • made on those shots1.7per game
  • opponent FG%60.9%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances5.6per game
  • rebounds secured3.0per game
  • offensive chances2.1per game
  • defensive chances3.7per game
  • conversion rate53.2%#190/283
  • offensive conversion33.3%not stable year to year
  • defensive conversion60.1%
  • contested31.5%
  • average rebound distance4.9ft
  • average rebound distance (m)1.5m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft39.6 %3.01.757.9 %63.1 %-5.2 %
less than 10 ft51.0 %3.92.051.7 %59.5 %-7.8 %
two-pointers67.4 %5.12.549.0 %55.7 %-6.7 %
more than 15 ft39.6 %3.01.446.5 %33.3 %13.2 %
three-pointers32.6 %2.51.145.7 %32.2 %13.6 %
all shots100.0 %7.63.647.9 %47.2 %0.7 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%61.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.