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TRACKING INTELLIGENCE · TRACKING PROFILE

Asa Newell

ATL · F · NBA 2025-26

Asa Newell

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season44 box-score gamesTracking in 44 of 44 games

MOVEMENT

sample: 44 games · SpeedDistance
  • distance1.45km#358/414
  • on offense0.80km
  • on defense0.64km
  • average speed7.7km/h
  • speed on offense8.2km/h
  • speed on defense7.1km/h
  • km per minute0.13km per minute#75/414
  • meters per minute127.0meters per minute
  • minutes per game11.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 44 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches15.0per game
  • front-court touches9.2per game
  • % of touches in the frontcourt61.3%
  • touches per minute1.3per minute
  • paint touches1.6per game#173/414
  • elbow touches0.7per game#154/414
  • post touches0.2per game
  • of his game goes through the inside27.2%
  • seconds per touch1.6s
  • dribbles per touch0.70
  • minutes with the ball0.4minutes
  • points per touch0.35
  • points per paint touch0.99
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 44 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made10.3per game
  • passes received8.8per game
  • passes received per pass made0.85
  • assists0.6per game
  • potential assists1.2per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created1.6per game#379/414
  • % of passes ending in a basket5.8%
  • points created per point scored0.31
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.2per game#318/414
  • points0.5per game
  • passes made0.6per game
  • assists0.1per game
  • turnovers0.1per game
  • shooting foul0.0per game
  • attempts0.4per game
  • free throws0.0per game
  • FG%50.0%
  • passes49.0%
  • % ending in a turnover9.8%not stable year to year
  • % ending in a foul2.0%
  • points per drive0.42

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 44 games · CatchShoot
  • HOW IT CREATES ITS SHOTS94.4%

CATCH & SHOOT

sample: 44 games · CatchShoot
  • points2.0per game
  • attempts1.7per game
  • made0.7per game
  • FG%39.2%
  • effective FG%58.8%
  • threes attempted1.7per game
  • 3P%39.2%

PULL-UP

sample: 44 games · PullUpShot
  • points0.0per game
  • attempts0.1per game
  • made0.0per game
  • FG%25.0%
  • effective FG%25.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.25.3 %44.4 %44.4 %0.0
tight (2-4 ft)1.539.6 %64.2 %64.2 %0.0
open (4-6 ft)0.820.7 %60.0 %72.9 %0.542.9 %
wide open (6+ ft)1.334.3 %39.7 %56.9 %1.237.0 %
all shots3.8100.0 %53.8 %62.4 %1.738.7 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 44 games · Defense

RIM DEFENCE

sample: 44 games · Defense
  • shots defended1.8per game#266/414
  • made on those shots1.2per game
  • opponent FG%63.8%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances4.1per game
  • rebounds secured2.2per game
  • offensive chances2.1per game
  • defensive chances2.0per game
  • conversion rate53.9%
  • offensive conversion46.8%not stable year to year
  • defensive conversion59.1%
  • contested49.0%
  • average rebound distance6.4ft
  • average rebound distance (m)2.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft45.0 %2.51.558.2 %63.8 %-5.6 %
less than 10 ft50.0 %2.81.658.7 %59.4 %-0.7 %
two-pointers65.1 %3.61.952.1 %55.0 %-2.9 %
more than 15 ft41.3 %2.30.835.6 %36.1 %-0.5 %
three-pointers34.9 %2.00.736.8 %35.1 %1.7 %
all shots100.0 %5.62.646.8 %47.7 %-0.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%62.4%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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