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TRACKING INTELLIGENCE · TRACKING PROFILE

Hugo González

BOS · G · NBA 2025-26

Hugo González

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season74 box-score gamesTracking in 74 of 74 games

MOVEMENT

sample: 74 games · SpeedDistance
  • distance1.93km#314/414
  • on offense0.97km
  • on defense0.97km
  • average speed7.3km/h
  • speed on offense7.3km/h
  • speed on defense7.4km/h
  • km per minute0.13km per minute#22/414
  • meters per minute132.0meters per minute
  • minutes per game14.6minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 74 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches17.2per game
  • front-court touches8.2per game
  • % of touches in the frontcourt47.7%
  • touches per minute1.2per minute
  • paint touches1.2per game#223/414
  • elbow touches0.2per game#338/414
  • post touches0.0per game
  • of his game goes through the inside17.1%
  • seconds per touch1.7s
  • dribbles per touch0.82
  • minutes with the ball0.5minutes
  • points per touch0.23
  • points per paint touch0.73
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 74 games · Passing

He gives more than he receives: the play starts with him.

  • passes made12.9per game
  • passes received8.5per game
  • passes received per pass made0.66
  • assists0.5per game
  • potential assists1.2per game
  • secondary assists0.2per game
  • free-throw assists0.0per game
  • points created1.4per game#389/414
  • % of passes ending in a basket4.2%
  • points created per point scored0.36
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.0per game#333/414
  • points0.6per game
  • passes made0.4per game
  • assists0.1per game
  • turnovers0.1per game
  • shooting foul0.0per game
  • attempts0.6per game
  • free throws0.1per game
  • FG%51.2%
  • passes35.1%
  • % ending in a turnover7.8%not stable year to year
  • % ending in a foul2.6%
  • points per drive0.60

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 74 games · CatchShoot
  • HOW IT CREATES ITS SHOTS88.2%

CATCH & SHOOT

sample: 74 games · CatchShoot
  • points1.7per game
  • attempts1.5per game
  • made0.6per game
  • FG%38.0%
  • effective FG%56.9%
  • threes attempted1.4per game
  • 3P%38.7%

PULL-UP

sample: 74 games · PullUpShot
  • points0.1per game
  • attempts0.2per game
  • made0.1per game
  • FG%25.0%
  • effective FG%28.1%
  • threes attempted0.1per game
  • 3P%10.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.25.3 %53.8 %53.8 %0.00.0 %
tight (2-4 ft)1.236.2 %55.1 %56.2 %0.150.0 %
open (4-6 ft)0.719.5 %41.7 %45.8 %0.316.7 %
wide open (6+ ft)1.339.0 %42.7 %61.5 %1.241.4 %
all shots3.3100.0 %47.6 %56.1 %1.636.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 74 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 74 games · Defense
  • shots defended1.1per game#358/414
  • made on those shots0.6per game
  • opponent FG%60.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.2per game
  • rebounds secured3.3per game
  • offensive chances2.2per game
  • defensive chances4.2per game
  • conversion rate54.1%#166/283
  • offensive conversion38.0%not stable year to year
  • defensive conversion59.2%
  • contested25.2%
  • average rebound distance6.3ft
  • average rebound distance (m)1.9m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft32.1 %2.01.153.9 %62.9 %-9.0 %
less than 10 ft41.0 %2.61.350.6 %58.6 %-8.1 %
two-pointers58.8 %3.71.847.7 %54.0 %-6.3 %
more than 15 ft51.0 %3.21.135.7 %36.7 %-1.0 %
three-pointers41.2 %2.60.935.9 %35.8 %0.1 %
all shots100.0 %6.32.742.8 %46.4 %-3.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%56.1%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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