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TRACKING INTELLIGENCE · TRACKING PROFILE

Danny Wolf

BKN · F · NBA 2025-26

Danny Wolf

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season57 box-score gamesTracking in 57 of 57 games

MOVEMENT

sample: 57 games · SpeedDistance
  • distance2.57km#216/414
  • on offense1.45km
  • on defense1.13km
  • average speed7.1km/h
  • speed on offense7.7km/h
  • speed on defense6.5km/h
  • km per minute0.12km per minute#126/414
  • meters per minute124.0meters per minute
  • minutes per game20.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 57 games · Possessions
  • touches35.5per game
  • front-court touches20.3per game
  • % of touches in the frontcourt57.2%
  • touches per minute1.7per minute
  • paint touches1.6per game#173/414
  • elbow touches0.7per game#154/414
  • post touches0.3per game
  • of his game goes through the inside12.8%
  • seconds per touch2.6s
  • dribbles per touch1.83
  • minutes with the ball1.5minutes
  • points per touch0.25#220/342
  • points per paint touch0.78
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 57 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made24.9per game
  • passes received23.2per game
  • passes received per pass made0.93
  • assists2.2per game
  • potential assists3.9per game
  • secondary assists0.2per game
  • free-throw assists0.3per game
  • points created5.8per game#179/414
  • % of passes ending in a basket8.9%
  • points created per point scored0.65
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives4.2per game#172/414
  • points2.5per game
  • passes made1.3per game
  • assists0.4per game
  • turnovers0.3per game
  • shooting foul0.3per game
  • attempts2.2per game
  • free throws0.7per game
  • FG%45.2%
  • passes31.1%
  • % ending in a turnover8.0%not stable year to year
  • % ending in a foul8.0%
  • points per drive0.60

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 57 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS77.5%

CATCH & SHOOT

sample: 57 games · CatchShoot
  • points3.1per game
  • attempts3.1per game
  • made1.0per game
  • FG%32.6%
  • effective FG%48.9%
  • threes attempted3.1per game
  • 3P%32.6%

PULL-UP

sample: 57 games · PullUpShot
  • points0.7per game
  • attempts0.9per game
  • made0.3per game
  • FG%27.8%
  • effective FG%37.0%
  • threes attempted0.6per game
  • 3P%30.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.79.1 %47.5 %47.5 %0.0
tight (2-4 ft)2.835.9 %48.1 %48.7 %0.133.3 %
open (4-6 ft)1.418.4 %33.3 %40.1 %0.922.4 %
wide open (6+ ft)2.836.6 %34.8 %51.9 %2.735.3 %
all shots7.7100.0 %40.5 %48.2 %3.732.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 57 games · Defense

RIM DEFENCE

sample: 57 games · Defense
  • shots defended3.3per game#85/414
  • made on those shots2.1per game
  • opponent FG%63.8%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances8.3per game
  • rebounds secured4.9per game
  • offensive chances2.2per game
  • defensive chances6.3per game
  • conversion rate59.5%#56/283
  • offensive conversion45.6%not stable year to year
  • defensive conversion62.7%
  • contested34.5%
  • average rebound distance5.7ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft44.9 %4.12.457.8 %63.0 %-5.2 %
less than 10 ft54.3 %4.92.653.3 %58.8 %-5.4 %
two-pointers67.6 %6.13.150.9 %54.4 %-3.5 %
more than 15 ft39.0 %3.51.130.9 %37.6 %-6.7 %
three-pointers32.4 %2.90.931.1 %36.9 %-5.9 %
all shots100.0 %9.04.044.5 %47.1 %-2.6 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%48.2%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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