TRACKING INTELLIGENCE · TRACKING PROFILE
Danny Wolf
BKN · F · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 57 games · SpeedDistance- distance2.57km#216/414
- on offense1.45km
- on defense1.13km
- average speed7.1km/h
- speed on offense7.7km/h
- speed on defense6.5km/h
- km per minute0.12km per minute#126/414
- meters per minute124.0meters per minute
- minutes per game20.8minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 57 games · Possessions- touches35.5per game
- front-court touches20.3per game
- % of touches in the frontcourt57.2%
- touches per minute1.7per minute
- paint touches1.6per game#173/414
- elbow touches0.7per game#154/414
- post touches0.3per game
- of his game goes through the inside12.8%
- seconds per touch2.6s
- dribbles per touch1.83
- minutes with the ball1.5minutes
- points per touch0.25#220/342
- points per paint touch0.78
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 57 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made24.9per game
- passes received23.2per game
- passes received per pass made0.93
- assists2.2per game
- potential assists3.9per game
- secondary assists0.2per game
- free-throw assists0.3per game
- points created5.8per game#179/414
- % of passes ending in a basket8.9%
- points created per point scored0.65
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives4.2per game#172/414
- points2.5per game
- passes made1.3per game
- assists0.4per game
- turnovers0.3per game
- shooting foul0.3per game
- attempts2.2per game
- free throws0.7per game
- FG%45.2%
- passes31.1%
- % ending in a turnover8.0%not stable year to year
- % ending in a foul8.0%
- points per drive0.60
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 57 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS77.5%
CATCH & SHOOT
sample: 57 games · CatchShoot- points3.1per game
- attempts3.1per game
- made1.0per game
- FG%32.6%
- effective FG%48.9%
- threes attempted3.1per game
- 3P%32.6%
PULL-UP
sample: 57 games · PullUpShot- points0.7per game
- attempts0.9per game
- made0.3per game
- FG%27.8%
- effective FG%37.0%
- threes attempted0.6per game
- 3P%30.3%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.7 | 9.1 % | 47.5 % | 47.5 % | 0.0 | — |
| tight (2-4 ft) | 2.8 | 35.9 % | 48.1 % | 48.7 % | 0.1 | 33.3 % |
| open (4-6 ft) | 1.4 | 18.4 % | 33.3 % | 40.1 % | 0.9 | 22.4 % |
| wide open (6+ ft) | 2.8 | 36.6 % | 34.8 % | 51.9 % | 2.7 | 35.3 % |
| all shots | 7.7 | 100.0 % | 40.5 % | 48.2 % | 3.7 | 32.2 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 57 games · DefenseRIM DEFENCE
sample: 57 games · Defense- shots defended3.3per game#85/414
- made on those shots2.1per game
- opponent FG%63.8%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances8.3per game
- rebounds secured4.9per game
- offensive chances2.2per game
- defensive chances6.3per game
- conversion rate59.5%#56/283
- offensive conversion45.6%not stable year to year
- defensive conversion62.7%
- contested34.5%
- average rebound distance5.7ft
- average rebound distance (m)1.7m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 44.9 % | 4.1 | 2.4 | 57.8 % | 63.0 % | -5.2 % |
| less than 10 ft | 54.3 % | 4.9 | 2.6 | 53.3 % | 58.8 % | -5.4 % |
| two-pointers | 67.6 % | 6.1 | 3.1 | 50.9 % | 54.4 % | -3.5 % |
| more than 15 ft | 39.0 % | 3.5 | 1.1 | 30.9 % | 37.6 % | -6.7 % |
| three-pointers | 32.4 % | 2.9 | 0.9 | 31.1 % | 36.9 % | -5.9 % |
| all shots | 100.0 % | 9.0 | 4.0 | 44.5 % | 47.1 % | -2.6 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%48.2%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
