SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Ben Saraf

BKN · G · NBA 2025-26

Ben Saraf

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season44 box-score gamesTracking in 44 of 44 games

MOVEMENT

sample: 44 games · SpeedDistance
  • distance2.57km#216/414
  • on offense1.45km
  • on defense1.13km
  • average speed7.0km/h
  • speed on offense7.6km/h
  • speed on defense6.5km/h
  • km per minute0.12km per minute#126/414
  • meters per minute124.0meters per minute
  • minutes per game20.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 44 games · Possessions

The ball sticks with him: he dribbles a lot before deciding.

  • touches48.2per game
  • front-court touches19.7per game
  • % of touches in the frontcourt40.9%
  • touches per minute2.3per minute
  • paint touches0.7per game#304/414
  • elbow touches0.3per game#282/414
  • post touches0.0per game
  • of his game goes through the inside5.1%
  • seconds per touch4.8s
  • dribbles per touch4.46
  • minutes with the ball3.8minutes
  • points per touch0.16#328/342
  • points per paint touch0.75
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 44 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made36.5per game
  • passes received39.5per game
  • passes received per pass made1.08
  • assists3.3per game
  • potential assists6.4per game
  • secondary assists0.3per game
  • free-throw assists0.3per game
  • points created8.8per game#98/414
  • % of passes ending in a basket9.0%
  • points created per point scored1.17
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives

When he drives, he looks for the pass as much as the rim.

  • drives9.7per game#60/414
  • points4.4per game
  • passes made4.4per game
  • assists1.0per game
  • turnovers0.9per game
  • shooting foul0.6per game
  • attempts3.7per game
  • free throws1.2per game
  • FG%45.7%
  • passes45.0%
  • % ending in a turnover9.6%not stable year to year
  • % ending in a foul6.1%
  • points per drive0.45

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 44 games · CatchShoot
  • HOW IT CREATES ITS SHOTS66.7%

CATCH & SHOOT

sample: 44 games · CatchShoot
  • points1.0per game
  • attempts1.6per game
  • made0.3per game
  • FG%21.1%
  • effective FG%31.7%
  • threes attempted1.6per game
  • 3P%21.4%

PULL-UP

sample: 44 games · PullUpShot
  • points0.4per game
  • attempts0.8per game
  • made0.1per game
  • FG%17.1%
  • effective FG%22.9%
  • threes attempted0.5per game
  • 3P%20.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.68.3 %24.0 %24.0 %0.0
tight (2-4 ft)3.550.8 %46.8 %47.1 %0.0100.0 %
open (4-6 ft)1.318.2 %47.3 %52.7 %0.624.0 %
wide open (6+ ft)1.622.8 %23.2 %31.9 %1.518.8 %
all shots6.9100.0 %39.6 %42.7 %2.121.1 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 44 games · Defense

RIM DEFENCE

sample: 44 games · Defense
  • shots defended2.2per game#193/414
  • made on those shots1.5per game
  • opponent FG%71.6%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances4.2per game
  • rebounds secured2.1per game
  • offensive chances1.6per game
  • defensive chances2.9per game
  • conversion rate49.7%
  • offensive conversion29.9%not stable year to year
  • defensive conversion57.6%
  • contested28.3%
  • average rebound distance9.1ft
  • average rebound distance (m)2.8m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft40.0 %3.32.267.1 %63.2 %3.9 %
less than 10 ft50.9 %4.12.661.8 %58.4 %3.4 %
two-pointers64.9 %5.33.158.1 %54.3 %3.8 %
more than 15 ft39.7 %3.21.341.0 %37.7 %3.3 %
three-pointers35.1 %2.91.241.5 %37.3 %4.1 %
all shots100.0 %8.14.352.3 %46.4 %5.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%42.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.