SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Sion James

CHA · G · NBA 2025-26

Sion James

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season82 box-score gamesTracking in 82 of 82 games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance2.74km#186/414
  • on offense1.45km
  • on defense1.29km
  • average speed7.1km/h
  • speed on offense7.5km/h
  • speed on defense6.6km/h
  • km per minute0.12km per minute#181/414
  • meters per minute122.0meters per minute
  • minutes per game22.5minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches34.1per game
  • front-court touches15.8per game
  • % of touches in the frontcourt46.3%
  • touches per minute1.5per minute
  • paint touches0.7per game#304/414
  • elbow touches0.5per game#210/414
  • post touches0.0per game
  • of his game goes through the inside7.6%
  • seconds per touch3.3s
  • dribbles per touch2.52
  • minutes with the ball1.9minutes
  • points per touch0.16#327/342
  • points per paint touch0.55
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing

He gives more than he receives: the play starts with him.

  • passes made27.3per game
  • passes received21.8per game
  • passes received per pass made0.80
  • assists2.0per game
  • potential assists3.5per game
  • secondary assists0.2per game
  • free-throw assists0.2per game
  • points created5.6per game#188/414
  • % of passes ending in a basket7.3%
  • points created per point scored1.04
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives

When he drives, he looks for the pass as much as the rim.

  • drives3.0per game#216/414
  • points1.2per game
  • passes made1.5per game
  • assists0.3per game
  • turnovers0.3per game
  • shooting foul0.3per game
  • attempts0.9per game
  • free throws0.6per game
  • FG%36.8%
  • passes48.8%
  • % ending in a turnover8.4%not stable year to year
  • % ending in a foul10.4%
  • points per drive0.40

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot
  • HOW IT CREATES ITS SHOTS83.3%

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points2.8per game
  • attempts2.5per game
  • made0.9per game
  • FG%36.4%
  • effective FG%54.3%
  • threes attempted2.5per game
  • 3P%36.2%

PULL-UP

sample: 82 games · PullUpShot
  • points0.3per game
  • attempts0.5per game
  • made0.1per game
  • FG%21.1%
  • effective FG%31.6%
  • threes attempted0.4per game
  • 3P%27.6%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.23.5 %15.4 %15.4 %0.0
tight (2-4 ft)1.328.0 %42.3 %43.3 %0.133.3 %
open (4-6 ft)0.817.5 %36.9 %47.7 %0.533.3 %
wide open (6+ ft)2.351.1 %35.8 %53.4 %2.335.6 %
all shots4.5100.0 %37.1 %48.3 %2.935.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended1.7per game#279/414
  • made on those shots1.1per game
  • opponent FG%63.4%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.5per game
  • rebounds secured3.5per game
  • offensive chances1.9per game
  • defensive chances4.9per game
  • conversion rate53.9%#171/283
  • offensive conversion31.6%not stable year to year
  • defensive conversion59.1%
  • contested20.6%
  • average rebound distance8.5ft
  • average rebound distance (m)2.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft33.6 %3.11.857.1 %64.1 %-6.9 %
less than 10 ft44.3 %4.12.254.8 %59.2 %-4.4 %
two-pointers64.7 %5.93.050.5 %54.3 %-3.7 %
more than 15 ft44.0 %4.01.537.0 %37.3 %-0.3 %
three-pointers35.3 %3.21.236.2 %36.1 %0.2 %
all shots100.0 %9.24.245.5 %47.0 %-1.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%48.3%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.