TRACKING INTELLIGENCE · TRACKING PROFILE
Javon Small
MEM · G · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 41 games · SpeedDistanceCovers more court per minute than most: one of those who never stops.
- distance2.57km#216/414
- on offense1.29km
- on defense1.29km
- average speed7.3km/h
- speed on offense7.4km/h
- speed on defense7.1km/h
- km per minute0.13km per minute#71/414
- meters per minute127.0meters per minute
- minutes per game20.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 41 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches39.4per game
- front-court touches17.7per game
- % of touches in the frontcourt44.9%
- touches per minute2.0per minute
- paint touches0.8per game#283/414
- elbow touches0.4per game#246/414
- post touches0.0per game
- of his game goes through the inside6.8%
- seconds per touch4.4s
- dribbles per touch4.17
- minutes with the ball2.9minutes
- points per touch0.25#229/342
- points per paint touch0.70
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 41 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made29.3per game
- passes received32.8per game
- passes received per pass made1.12
- assists3.7per game
- potential assists6.6per game
- secondary assists0.2per game
- free-throw assists0.3per game
- points created9.8per game#77/414
- % of passes ending in a basket12.6%
- points created per point scored1.01
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives4.9per game#150/414
- points2.1per game
- passes made2.3per game
- assists0.7per game
- turnovers0.4per game
- shooting foul0.3per game
- attempts1.6per game
- free throws0.6per game
- FG%46.3%
- passes47.8%
- % ending in a turnover9.0%not stable year to year
- % ending in a foul6.5%
- points per drive0.43
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 41 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS25.6%
CATCH & SHOOT
sample: 41 games · CatchShoot- points1.4per game
- attempts1.1per game
- made0.5per game
- FG%45.5%
- effective FG%65.9%
- threes attempted1.0per game
- 3P%43.9%
PULL-UP
sample: 41 games · PullUpShot- points3.6per game
- attempts3.2per game
- made1.3per game
- FG%40.5%
- effective FG%56.5%
- threes attempted2.5per game
- 3P%41.6%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.5 | 6.9 % | 30.0 % | 30.0 % | 0.1 | 0.0 % |
| tight (2-4 ft) | 2.3 | 33.3 % | 49.0 % | 50.5 % | 0.2 | 33.3 % |
| open (4-6 ft) | 1.5 | 21.5 % | 51.6 % | 66.9 % | 0.9 | 52.8 % |
| wide open (6+ ft) | 2.7 | 38.2 % | 44.5 % | 61.8 % | 2.3 | 40.0 % |
| all shots | 7.0 | 100.0 % | 46.5 % | 56.9 % | 3.5 | 42.3 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 41 games · DefenseHis rim is rarely attacked: his defensive work happens elsewhere.
RIM DEFENCE
sample: 41 games · Defense- shots defended1.4per game#322/414
- made on those shots0.9per game
- opponent FG%61.0%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances5.1per game
- rebounds secured3.2per game
- offensive chances1.8per game
- defensive chances3.3per game
- conversion rate61.8%#28/283
- offensive conversion47.4%not stable year to year
- defensive conversion67.6%
- contested25.0%
- average rebound distance9.3ft
- average rebound distance (m)2.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 40.1 % | 3.2 | 1.9 | 59.0 % | 61.6 % | -2.6 % |
| less than 10 ft | 48.3 % | 3.8 | 2.2 | 57.4 % | 57.6 % | -0.1 % |
| two-pointers | 57.2 % | 4.5 | 2.5 | 55.7 % | 53.3 % | 2.4 % |
| more than 15 ft | 46.6 % | 3.7 | 1.2 | 33.8 % | 35.2 % | -1.4 % |
| three-pointers | 42.8 % | 3.4 | 1.1 | 32.0 % | 34.5 % | -2.5 % |
| all shots | 100.0 % | 7.9 | 3.6 | 45.5 % | 45.5 % | 0.1 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%56.9%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
