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TRACKING INTELLIGENCE · TRACKING PROFILE

Yanic Konan Niederhäuser

LAC · C · NBA 2025-26

Yanic Konan Niederhäuser

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season41 box-score gamesTracking in 41 of 41 games

MOVEMENT

sample: 41 games · SpeedDistance
  • distance1.29km#377/414
  • on offense0.64km
  • on defense0.64km
  • average speed7.0km/h
  • speed on offense7.3km/h
  • speed on defense6.7km/h
  • km per minute0.13km per minute#107/414
  • meters per minute125.0meters per minute
  • minutes per game10.3minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 41 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches11.5per game
  • front-court touches6.7per game
  • % of touches in the frontcourt58.3%
  • touches per minute1.1per minute
  • paint touches2.8per game#88/414
  • elbow touches1.0per game#106/414
  • post touches0.1per game
  • of his game goes through the inside58.2%
  • seconds per touch1.8s
  • dribbles per touch0.68
  • minutes with the ball0.3minutes
  • points per touch0.37
  • points per paint touch0.95
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 41 games · Passing
  • passes made7.6per game
  • passes received6.1per game
  • passes received per pass made0.80
  • assists0.3per game
  • potential assists0.4per game
  • secondary assists0.1per game
  • free-throw assists0.0per game
  • points created0.7per game#408/414
  • % of passes ending in a basket3.8%
  • points created per point scored0.16
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.5per game#368/414
  • points0.5per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.1per game
  • shooting foul0.0per game
  • attempts0.3per game
  • free throws0.1per game
  • FG%66.7%
  • passes5.3%
  • % ending in a turnover21.1%not stable year to year
  • % ending in a foul10.5%
  • points per drive1.00

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 41 games · CatchShoot
  • HOW IT CREATES ITS SHOTS100.0%

CATCH & SHOOT

sample: 41 games · CatchShoot
  • points0.1per game
  • attempts0.2per game
  • made0.0per game
  • FG%14.3%
  • effective FG%21.4%
  • threes attempted0.1per game
  • 3P%20.0%

PULL-UP

sample: 41 games · PullUpShot
  • points0.0per game
  • attempts0.0per game
  • made0.0per game
  • FG%· No attempts: no percentage
  • effective FG%· No attempts: no percentage
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.311.0 %81.8 %81.8 %0.0
tight (2-4 ft)1.770.0 %60.0 %60.0 %0.0
open (4-6 ft)0.313.0 %84.6 %84.6 %0.00.0 %
wide open (6+ ft)0.26.0 %33.3 %41.7 %0.125.0 %
all shots2.4100.0 %64.0 %64.5 %0.120.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 41 games · Defense

RIM DEFENCE

sample: 41 games · Defense
  • shots defended2.5per game#157/414
  • made on those shots1.4per game
  • opponent FG%56.9%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.2per game
  • rebounds secured2.8per game
  • offensive chances2.3per game
  • defensive chances4.0per game
  • conversion rate46.2%#270/283
  • offensive conversion38.9%not stable year to year
  • defensive conversion49.1%
  • contested38.5%
  • average rebound distance5.1ft
  • average rebound distance (m)1.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft52.8 %3.31.958.4 %63.1 %-4.7 %
less than 10 ft64.0 %4.02.255.5 %59.4 %-3.9 %
two-pointers74.8 %4.72.553.8 %55.4 %-1.7 %
more than 15 ft31.8 %2.00.839.7 %36.3 %3.4 %
three-pointers25.2 %1.60.637.0 %35.9 %1.2 %
all shots100.0 %6.33.149.5 %48.6 %1.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%64.5%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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