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TRACKING INTELLIGENCE · TRACKING PROFILE

Lachlan Olbrich

CHI · C · NBA 2025-26

Lachlan Olbrich

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season37 box-score gamesTracking in 37 of 37 games

MOVEMENT

sample: 37 games · SpeedDistance
  • distance1.29km#377/414
  • on offense0.64km
  • on defense0.64km
  • average speed7.6km/h
  • speed on offense8.3km/h
  • speed on defense6.9km/h
  • km per minute0.14km per minute#3/414
  • meters per minute138.0meters per minute
  • minutes per game9.3minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 37 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches14.8per game
  • front-court touches9.8per game
  • % of touches in the frontcourt66.2%
  • touches per minute1.6per minute
  • paint touches2.0per game#139/414
  • elbow touches0.7per game#154/414
  • post touches0.1per game
  • of his game goes through the inside28.6%
  • seconds per touch1.5s
  • dribbles per touch0.72
  • minutes with the ball0.4minutes
  • points per touch0.16
  • points per paint touch0.64
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 37 games · Passing

He gives more than he receives: the play starts with him.

  • passes made11.8per game
  • passes received9.2per game
  • passes received per pass made0.78
  • assists1.1per game
  • potential assists1.8per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created3.1per game#300/414
  • % of passes ending in a basket9.6%
  • points created per point scored1.29
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.6per game#359/414
  • points0.2per game
  • passes made0.3per game
  • assists0.1per game
  • turnovers0.0per game
  • shooting foul0.1per game
  • attempts0.2per game
  • free throws0.2per game
  • FG%50.0%
  • passes45.5%
  • % ending in a turnover4.5%not stable year to year
  • % ending in a foul13.6%
  • points per drive0.33

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 37 games · CatchShoot
  • HOW IT CREATES ITS SHOTS83.3%

CATCH & SHOOT

sample: 37 games · CatchShoot
  • points0.1per game
  • attempts0.5per game
  • made0.1per game
  • FG%10.5%
  • effective FG%13.2%
  • threes attempted0.5per game
  • 3P%5.9%

PULL-UP

sample: 37 games · PullUpShot
  • points0.1per game
  • attempts0.1per game
  • made0.0per game
  • FG%50.0%
  • effective FG%75.0%
  • threes attempted0.1per game
  • 3P%50.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.523.9 %52.9 %52.9 %0.0
tight (2-4 ft)0.735.2 %60.0 %60.0 %0.0
open (4-6 ft)0.419.7 %50.0 %50.0 %0.10.0 %
wide open (6+ ft)0.421.1 %20.0 %26.7 %0.414.3 %
all shots1.9100.0 %47.9 %49.3 %0.510.5 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 37 games · Defense

RIM DEFENCE

sample: 37 games · Defense
  • shots defended1.6per game#297/414
  • made on those shots1.0per game
  • opponent FG%62.3%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances5.5per game
  • rebounds secured2.9per game
  • offensive chances2.5per game
  • defensive chances3.3per game
  • conversion rate52.2%#215/283
  • offensive conversion44.6%not stable year to year
  • defensive conversion53.3%
  • contested48.1%
  • average rebound distance5.5ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft50.4 %2.31.461.2 %62.2 %-1.0 %
less than 10 ft57.1 %2.61.659.2 %58.7 %0.5 %
two-pointers68.4 %3.11.856.0 %55.4 %0.6 %
more than 15 ft37.6 %1.70.636.0 %36.0 %0.0 %
three-pointers31.6 %1.50.535.7 %35.6 %0.1 %
all shots100.0 %4.62.349.6 %47.8 %1.8 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%48.1%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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