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TRACKING INTELLIGENCE · TRACKING PROFILE

Drake Powell

BKN · G · NBA 2025-26

Drake Powell

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season63 box-score gamesTracking in 63 of 63 games

MOVEMENT

sample: 63 games · SpeedDistance
  • distance2.57km#216/414
  • on offense1.29km
  • on defense1.29km
  • average speed7.1km/h
  • speed on offense7.5km/h
  • speed on defense6.7km/h
  • km per minute0.12km per minute#143/414
  • meters per minute123.0meters per minute
  • minutes per game20.9minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 63 games · Possessions
  • touches29.3per game
  • front-court touches15.4per game
  • % of touches in the frontcourt52.6%
  • touches per minute1.4per minute
  • paint touches0.3per game#380/414
  • elbow touches0.3per game#282/414
  • post touches0.0per game
  • of his game goes through the inside3.9%
  • seconds per touch3.1s
  • dribbles per touch2.45
  • minutes with the ball1.5minutes
  • points per touch0.22#262/342
  • points per paint touch1.09
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 63 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made21.6per game
  • passes received20.5per game
  • passes received per pass made0.95
  • assists1.4per game
  • potential assists3.3per game
  • secondary assists0.3per game
  • free-throw assists0.1per game
  • points created4.0per game#250/414
  • % of passes ending in a basket6.7%
  • points created per point scored0.62
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives

When he drives, he looks for the pass as much as the rim.

  • drives3.9per game#181/414
  • points2.0per game
  • passes made1.6per game
  • assists0.3per game
  • turnovers0.3per game
  • shooting foul0.2per game
  • attempts1.7per game
  • free throws0.4per game
  • FG%46.2%
  • passes41.6%
  • % ending in a turnover8.2%not stable year to year
  • % ending in a foul6.1%
  • points per drive0.51

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 63 games · CatchShoot
  • HOW IT CREATES ITS SHOTS61.5%

CATCH & SHOOT

sample: 63 games · CatchShoot
  • points1.9per game
  • attempts2.4per game
  • made0.7per game
  • FG%27.5%
  • effective FG%40.9%
  • threes attempted2.3per game
  • 3P%27.4%

PULL-UP

sample: 63 games · PullUpShot
  • points1.2per game
  • attempts1.5per game
  • made0.6per game
  • FG%36.8%
  • effective FG%41.1%
  • threes attempted0.5per game
  • 3P%25.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.35.9 %52.4 %52.4 %0.00.0 %
tight (2-4 ft)1.933.5 %45.8 %46.7 %0.213.3 %
open (4-6 ft)1.932.7 %35.9 %44.4 %1.226.3 %
wide open (6+ ft)1.627.9 %36.0 %50.5 %1.432.2 %
all shots5.7100.0 %40.2 %47.3 %2.928.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 63 games · Defense

RIM DEFENCE

sample: 63 games · Defense
  • shots defended1.9per game#239/414
  • made on those shots1.3per game
  • opponent FG%70.3%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances3.3per game
  • rebounds secured1.8per game
  • offensive chances0.8per game
  • defensive chances2.7per game
  • conversion rate52.1%
  • offensive conversion44.7%not stable year to year
  • defensive conversion52.9%
  • contested18.0%
  • average rebound distance10.1ft
  • average rebound distance (m)3.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft43.2 %2.71.866.3 %62.4 %3.8 %
less than 10 ft52.8 %3.32.059.8 %58.4 %1.4 %
two-pointers65.3 %4.02.152.4 %54.5 %-2.1 %
more than 15 ft39.8 %2.50.833.3 %37.4 %-4.1 %
three-pointers34.7 %2.20.837.4 %37.0 %0.4 %
all shots100.0 %6.22.947.2 %47.0 %0.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%47.3%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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