SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Brooks Barnhizer

OKC · F · NBA 2025-26

Brooks Barnhizer

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season40 box-score gamesTracking in 40 of 40 games

MOVEMENT

sample: 40 games · SpeedDistance
  • distance1.13km#387/414
  • on offense0.64km
  • on defense0.48km
  • average speed7.4km/h
  • speed on offense7.8km/h
  • speed on defense7.0km/h
  • km per minute0.13km per minute#41/414
  • meters per minute129.0meters per minute
  • minutes per game8.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 40 games · Possessions
  • touches9.9per game
  • front-court touches4.3per game
  • % of touches in the frontcourt43.4%
  • touches per minute1.1per minute
  • paint touches0.7per game#304/414
  • elbow touches0.2per game#338/414
  • post touches0.1per game
  • of his game goes through the inside23.3%
  • seconds per touch2.6s
  • dribbles per touch2.21
  • minutes with the ball0.4minutes
  • points per touch0.17
  • points per paint touch0.52
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 40 games · Passing
  • passes made7.5per game
  • passes received5.6per game
  • passes received per pass made0.75
  • assists0.6per game
  • potential assists1.2per game
  • secondary assists0.1per game
  • free-throw assists0.0per game
  • points created1.5per game#383/414
  • % of passes ending in a basket7.3%
  • points created per point scored0.88
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.0per game#333/414
  • points0.3per game
  • passes made0.5per game
  • assists0.2per game
  • turnovers0.1per game
  • shooting foul0.0per game
  • attempts0.4per game
  • free throws0.0per game
  • FG%40.0%
  • passes52.6%
  • % ending in a turnover7.9%not stable year to year
  • % ending in a foul0.0%
  • points per drive0.30

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 40 games · CatchShoot
  • HOW IT CREATES ITS SHOTS50.0%

CATCH & SHOOT

sample: 40 games · CatchShoot
  • points0.5per game
  • attempts0.5per game
  • made0.2per game
  • FG%33.3%
  • effective FG%47.6%
  • threes attempted0.5per game
  • 3P%30.0%

PULL-UP

sample: 40 games · PullUpShot
  • points0.3per game
  • attempts0.5per game
  • made0.1per game
  • FG%25.0%
  • effective FG%27.5%
  • threes attempted0.1per game
  • 3P%25.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.14.2 %33.3 %33.3 %0.0
tight (2-4 ft)0.740.8 %48.3 %50.0 %0.0100.0 %
open (4-6 ft)0.423.9 %23.5 %23.5 %0.10.0 %
wide open (6+ ft)0.631.0 %36.4 %50.0 %0.531.6 %
all shots1.8100.0 %38.0 %43.0 %0.629.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 40 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 40 games · Defense
  • shots defended0.7per game#395/414
  • made on those shots0.5per game
  • opponent FG%64.3%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances3.3per game
  • rebounds secured1.9per game
  • offensive chances1.2per game
  • defensive chances2.2per game
  • conversion rate60.5%
  • offensive conversion39.6%not stable year to year
  • defensive conversion67.8%
  • contested23.1%
  • average rebound distance5.7ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft32.4 %1.30.863.0 %61.8 %1.2 %
less than 10 ft41.5 %1.70.952.5 %58.0 %-5.4 %
two-pointers65.5 %2.71.451.6 %53.8 %-2.2 %
more than 15 ft46.5 %1.90.945.5 %35.0 %10.4 %
three-pointers34.5 %1.40.746.9 %34.7 %12.2 %
all shots100.0 %4.12.050.0 %45.9 %4.1 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%43.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.