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TRACKING INTELLIGENCE · TRACKING PROFILE

Chris Mañon

LAL · G · NBA 2025-26

Chris Mañon

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season9 box-score gamesTracking in 9 of 9 games

MOVEMENT

sample: 9 games · SpeedDistance
  • distance0.64km
  • on offense0.32km
  • on defense0.32km
  • average speed6.8km/h
  • speed on offense6.6km/h
  • speed on defense6.9km/h
  • km per minute0.13km per minute
  • meters per minute126.0meters per minute
  • minutes per game5.1minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 9 games · Possessions
  • touches6.3per game
  • front-court touches2.3per game
  • % of touches in the frontcourt36.5%
  • touches per minute1.2per minute
  • paint touches0.7per game
  • elbow touches0.2per game
  • post touches0.0per game
  • of his game goes through the inside39.1%
  • seconds per touch2.1s
  • dribbles per touch1.30
  • minutes with the ball0.2minutes
  • points per touch0.12
  • points per paint touch0.33
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 9 games · Passing
  • passes made5.2per game
  • passes received2.4per game
  • passes received per pass made0.46
  • assists0.3per game
  • potential assists0.8per game
  • secondary assists0.0per game
  • free-throw assists0.2per game
  • points created0.8per game
  • % of passes ending in a basket6.4%
  • points created per point scored1.00
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.7per game
  • points0.1per game
  • passes made0.3per game
  • assists0.1per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.1per game
  • free throws0.2per game
  • FG%0.0%
  • passes50.0%
  • % ending in a turnover16.7%not stable year to year
  • % ending in a foul16.7%
  • points per drive0.14

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 9 games · CatchShoot
  • HOW IT CREATES ITS SHOTS75.0%

CATCH & SHOOT

sample: 9 games · CatchShoot
  • points0.0per game
  • attempts0.3per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.3per game
  • 3P%0.0%

PULL-UP

sample: 9 games · PullUpShot
  • points0.0per game
  • attempts0.1per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
tight (2-4 ft)0.233.3 %100.0 %100.0 %0.0
open (4-6 ft)0.233.3 %0.0 %0.0 %0.10.0 %
wide open (6+ ft)0.233.3 %0.0 %0.0 %0.20.0 %
all shots0.7100.0 %33.3 %33.3 %0.30.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 9 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 9 games · Defense
  • shots defended1.2per game
  • made on those shots0.9per game
  • opponent FG%72.7%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances2.3per game
  • rebounds secured1.1per game
  • offensive chances0.5per game
  • defensive chances1.9per game
  • conversion rate47.6%
  • offensive conversion40.0%not stable year to year
  • defensive conversion47.1%
  • contested40.0%
  • average rebound distance8.8ft
  • average rebound distance (m)2.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft68.2 %2.11.466.7 %60.1 %6.5 %
less than 10 ft72.7 %2.31.668.8 %57.1 %11.7 %
two-pointers72.7 %2.31.668.8 %54.6 %14.1 %
more than 15 ft27.3 %0.90.116.7 %35.2 %-18.5 %
three-pointers27.3 %0.90.116.7 %34.8 %-18.1 %
all shots100.0 %3.11.754.5 %47.3 %7.3 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%33.3%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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