TRACKING INTELLIGENCE · TRACKING PROFILE
Kevin Durant
HOU · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 78 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.70km#36/414
- on offense2.09km
- on defense1.61km
- average speed5.9km/h
- speed on offense6.3km/h
- speed on defense5.6km/h
- km per minute0.10km per minute#414/414
- meters per minute102.0meters per minute
- minutes per game36.4minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 78 games · Possessions- touches64.3per game
- front-court touches43.9per game
- % of touches in the frontcourt68.3%
- touches per minute1.8per minute
- paint touches0.8per game#283/414
- elbow touches1.8per game#49/414
- post touches1.4per game
- of his game goes through the inside9.1%
- seconds per touch3.8s
- dribbles per touch2.55
- minutes with the ball4.0minutes
- points per touch0.40#18/342
- points per paint touch1.41
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 78 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made38.9per game
- passes received52.2per game
- passes received per pass made1.34
- assists4.8per game
- potential assists8.8per game
- secondary assists1.0per game
- free-throw assists0.8per game
- points created12.2per game#51/414
- % of passes ending in a basket12.3%
- points created per point scored0.47
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives8.7per game#64/414
- points7.4per game
- passes made1.8per game
- assists0.5per game
- turnovers0.7per game
- shooting foul0.6per game
- attempts5.4per game
- free throws1.2per game
- FG%57.4%
- passes20.8%
- % ending in a turnover7.5%not stable year to year
- % ending in a foul6.9%
- points per drive0.85
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 78 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS32.6%
CATCH & SHOOT
sample: 78 games · CatchShoot- points5.6per game
- attempts4.6per game
- made2.0per game
- FG%44.8%
- effective FG%61.7%
- threes attempted3.7per game
- 3P%41.5%
PULL-UP
sample: 78 games · PullUpShot- points10.3per game
- attempts9.5per game
- made4.7per game
- FG%50.1%
- effective FG%54.2%
- threes attempted1.9per game
- 3P%40.1%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.7 | 3.8 % | 52.9 % | 53.9 % | 0.0 | 100.0 % |
| tight (2-4 ft) | 9.8 | 56.4 % | 51.0 % | 54.7 % | 2.0 | 35.2 % |
| open (4-6 ft) | 5.6 | 32.3 % | 52.8 % | 62.8 % | 2.7 | 41.6 % |
| wide open (6+ ft) | 1.3 | 7.6 % | 56.3 % | 75.7 % | 1.0 | 53.3 % |
| all shots | 17.4 | 100.0 % | 52.1 % | 58.9 % | 5.7 | 41.4 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 78 games · DefenseRIM DEFENCE
sample: 78 games · Defense- shots defended3.4per game#79/414
- made on those shots2.2per game
- opponent FG%64.2%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances8.2per game
- rebounds secured5.4per game
- offensive chances1.3per game
- defensive chances7.1per game
- conversion rate65.7%#6/283
- offensive conversion40.2%not stable year to year
- defensive conversion68.3%
- contested28.8%
- average rebound distance8.0ft
- average rebound distance (m)2.4m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 34.8 % | 4.2 | 2.3 | 54.9 % | 63.9 % | -9.0 % |
| less than 10 ft | 41.8 % | 5.1 | 2.6 | 52.0 % | 59.6 % | -7.6 % |
| two-pointers | 57.7 % | 7.0 | 3.3 | 47.1 % | 55.0 % | -7.9 % |
| more than 15 ft | 50.2 % | 6.1 | 2.1 | 33.8 % | 36.8 % | -2.9 % |
| three-pointers | 42.3 % | 5.1 | 1.8 | 35.6 % | 35.9 % | -0.3 % |
| all shots | 100.0 % | 12.1 | 5.1 | 42.2 % | 46.9 % | -4.7 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%58.8%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
