TRACKING INTELLIGENCE · TRACKING PROFILE
Kevin Love
UTA · Forward-Center · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 37 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance1.77km#333/414
- on offense0.97km
- on defense0.80km
- average speed6.5km/h
- speed on offense6.9km/h
- speed on defense6.1km/h
- km per minute0.11km per minute#398/414
- meters per minute107.0meters per minute
- minutes per game16.6minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 37 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches30.5per game
- front-court touches16.3per game
- % of touches in the frontcourt53.4%
- touches per minute1.8per minute
- paint touches1.6per game#173/414
- elbow touches0.3per game#282/414
- post touches0.1per game
- of his game goes through the inside12.3%
- seconds per touch1.7s
- dribbles per touch0.44
- minutes with the ball0.9minutes
- points per touch0.22#264/342
- points per paint touch0.66
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 37 games · PassingHe gives more than he receives: the play starts with him.
- passes made23.2per game
- passes received16.1per game
- passes received per pass made0.69
- assists1.8per game
- potential assists2.4per game
- secondary assists0.1per game
- free-throw assists0.2per game
- points created4.6per game#224/414
- % of passes ending in a basket7.8%
- points created per point scored0.69
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives0.5per game#368/414
- points0.2per game
- passes made0.2per game
- assists0.0per game
- turnovers0.1per game
- shooting foul0.1per game
- attempts0.2per game
- free throws0.1per game
- FG%42.9%
- passes36.8%
- % ending in a turnover15.8%not stable year to year
- % ending in a foul10.5%
- points per drive0.40
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 37 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS85.4%
CATCH & SHOOT
sample: 37 games · CatchShoot- points4.1per game
- attempts3.5per game
- made1.4per game
- FG%40.0%
- effective FG%58.5%
- threes attempted3.3per game
- 3P%39.0%
PULL-UP
sample: 37 games · PullUpShot- points0.5per game
- attempts0.6per game
- made0.2per game
- FG%33.3%
- effective FG%45.2%
- threes attempted0.5per game
- 3P%27.8%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.2 | 4.0 % | 37.5 % | 37.5 % | 0.0 | — |
| tight (2-4 ft) | 1.2 | 22.1 % | 38.6 % | 39.8 % | 0.3 | 10.0 % |
| open (4-6 ft) | 1.8 | 32.7 % | 35.4 % | 50.8 % | 1.5 | 37.0 % |
| wide open (6+ ft) | 2.2 | 41.2 % | 43.9 % | 63.4 % | 2.1 | 41.0 % |
| all shots | 5.4 | 100.0 % | 39.7 % | 53.0 % | 3.8 | 37.3 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 37 games · DefenseRIM DEFENCE
sample: 37 games · Defense- shots defended3.1per game#99/414
- made on those shots2.2per game
- opponent FG%70.7%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances10.4per game
- rebounds secured5.8per game
- offensive chances3.2per game
- defensive chances7.4per game
- conversion rate56.1%#125/283
- offensive conversion46.2%not stable year to year
- defensive conversion58.6%
- contested46.5%
- average rebound distance4.9ft
- average rebound distance (m)1.5m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 44.7 % | 3.5 | 2.5 | 69.9 % | 65.2 % | 4.7 % |
| less than 10 ft | 57.5 % | 4.5 | 3.1 | 67.7 % | 60.5 % | 7.2 % |
| two-pointers | 69.5 % | 5.5 | 3.5 | 63.9 % | 56.6 % | 7.2 % |
| more than 15 ft | 34.2 % | 2.7 | 0.8 | 29.8 % | 36.7 % | -6.9 % |
| three-pointers | 30.5 % | 2.4 | 0.7 | 29.8 % | 36.3 % | -6.5 % |
| all shots | 100.0 % | 7.9 | 4.2 | 53.5 % | 48.9 % | 4.6 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%53.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
