SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Kevin Love

UTA · Forward-Center · NBA 2025-26

Kevin Love

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season37 box-score gamesTracking in 37 of 37 games

MOVEMENT

sample: 37 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance1.77km#333/414
  • on offense0.97km
  • on defense0.80km
  • average speed6.5km/h
  • speed on offense6.9km/h
  • speed on defense6.1km/h
  • km per minute0.11km per minute#398/414
  • meters per minute107.0meters per minute
  • minutes per game16.6minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 37 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches30.5per game
  • front-court touches16.3per game
  • % of touches in the frontcourt53.4%
  • touches per minute1.8per minute
  • paint touches1.6per game#173/414
  • elbow touches0.3per game#282/414
  • post touches0.1per game
  • of his game goes through the inside12.3%
  • seconds per touch1.7s
  • dribbles per touch0.44
  • minutes with the ball0.9minutes
  • points per touch0.22#264/342
  • points per paint touch0.66
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 37 games · Passing

He gives more than he receives: the play starts with him.

  • passes made23.2per game
  • passes received16.1per game
  • passes received per pass made0.69
  • assists1.8per game
  • potential assists2.4per game
  • secondary assists0.1per game
  • free-throw assists0.2per game
  • points created4.6per game#224/414
  • % of passes ending in a basket7.8%
  • points created per point scored0.69
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.5per game#368/414
  • points0.2per game
  • passes made0.2per game
  • assists0.0per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.2per game
  • free throws0.1per game
  • FG%42.9%
  • passes36.8%
  • % ending in a turnover15.8%not stable year to year
  • % ending in a foul10.5%
  • points per drive0.40

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 37 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS85.4%

CATCH & SHOOT

sample: 37 games · CatchShoot
  • points4.1per game
  • attempts3.5per game
  • made1.4per game
  • FG%40.0%
  • effective FG%58.5%
  • threes attempted3.3per game
  • 3P%39.0%

PULL-UP

sample: 37 games · PullUpShot
  • points0.5per game
  • attempts0.6per game
  • made0.2per game
  • FG%33.3%
  • effective FG%45.2%
  • threes attempted0.5per game
  • 3P%27.8%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.24.0 %37.5 %37.5 %0.0
tight (2-4 ft)1.222.1 %38.6 %39.8 %0.310.0 %
open (4-6 ft)1.832.7 %35.4 %50.8 %1.537.0 %
wide open (6+ ft)2.241.2 %43.9 %63.4 %2.141.0 %
all shots5.4100.0 %39.7 %53.0 %3.837.3 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 37 games · Defense

RIM DEFENCE

sample: 37 games · Defense
  • shots defended3.1per game#99/414
  • made on those shots2.2per game
  • opponent FG%70.7%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances10.4per game
  • rebounds secured5.8per game
  • offensive chances3.2per game
  • defensive chances7.4per game
  • conversion rate56.1%#125/283
  • offensive conversion46.2%not stable year to year
  • defensive conversion58.6%
  • contested46.5%
  • average rebound distance4.9ft
  • average rebound distance (m)1.5m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft44.7 %3.52.569.9 %65.2 %4.7 %
less than 10 ft57.5 %4.53.167.7 %60.5 %7.2 %
two-pointers69.5 %5.53.563.9 %56.6 %7.2 %
more than 15 ft34.2 %2.70.829.8 %36.7 %-6.9 %
three-pointers30.5 %2.40.729.8 %36.3 %-6.5 %
all shots100.0 %7.94.253.5 %48.9 %4.6 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%53.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.