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TRACKING INTELLIGENCE · TRACKING PROFILE

Nicolas Batum

LAC · Guard-Forward · NBA 2025-26

Nicolas Batum

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season74 box-score gamesTracking in 74 of 74 games

MOVEMENT

sample: 74 games · SpeedDistance
  • distance2.09km#292/414
  • on offense1.13km
  • on defense0.97km
  • average speed6.9km/h
  • speed on offense7.1km/h
  • speed on defense6.7km/h
  • km per minute0.12km per minute#232/414
  • meters per minute120.0meters per minute
  • minutes per game17.5minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 74 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches23.2per game
  • front-court touches11.3per game
  • % of touches in the frontcourt48.7%
  • touches per minute1.3per minute
  • paint touches0.2per game#393/414
  • elbow touches0.2per game#338/414
  • post touches0.0per game
  • of his game goes through the inside3.5%
  • seconds per touch1.3s
  • dribbles per touch0.28
  • minutes with the ball0.5minutes
  • points per touch0.17#318/342
  • points per paint touch0.15
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 74 games · Passing

He gives more than he receives: the play starts with him.

  • passes made19.2per game
  • passes received10.0per game
  • passes received per pass made0.52
  • assists0.9per game
  • potential assists1.5per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created2.4per game#339/414
  • % of passes ending in a basket4.5%
  • points created per point scored0.60
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.0per game#413/414
  • points0.0per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.0per game
  • free throws0.0per game
  • FG%· No attempts: no percentage
  • passes· No attempts: no percentage
  • % ending in a turnover· No attempts: no percentage
  • % ending in a foul· No attempts: no percentage
  • points per drive· No attempts: no percentage

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 74 games · CatchShoot
  • HOW IT CREATES ITS SHOTS93.8%

CATCH & SHOOT

sample: 74 games · CatchShoot
  • points3.6per game
  • attempts3.0per game
  • made1.2per game
  • FG%40.9%
  • effective FG%60.7%
  • threes attempted2.9per game
  • 3P%40.8%

PULL-UP

sample: 74 games · PullUpShot
  • points0.2per game
  • attempts0.2per game
  • made0.1per game
  • FG%33.3%
  • effective FG%50.0%
  • threes attempted0.2per game
  • 3P%33.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
tight (2-4 ft)0.25.9 %28.6 %42.9 %0.233.3 %
open (4-6 ft)0.825.2 %28.3 %42.5 %0.829.8 %
wide open (6+ ft)2.268.9 %45.7 %67.4 %2.244.7 %
all shots3.2100.0 %40.3 %59.7 %3.140.4 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 74 games · Defense

RIM DEFENCE

sample: 74 games · Defense
  • shots defended1.8per game#266/414
  • made on those shots1.3per game
  • opponent FG%74.2%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances4.0per game
  • rebounds secured2.5per game
  • offensive chances0.8per game
  • defensive chances3.5per game
  • conversion rate62.0%
  • offensive conversion41.1%not stable year to year
  • defensive conversion62.2%
  • contested23.4%
  • average rebound distance7.3ft
  • average rebound distance (m)2.2m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft38.8 %2.41.460.1 %62.5 %-2.4 %
less than 10 ft47.8 %2.91.756.5 %59.0 %-2.4 %
two-pointers64.0 %3.92.154.5 %54.7 %-0.2 %
more than 15 ft41.6 %2.51.143.3 %36.8 %6.5 %
three-pointers36.0 %2.20.941.7 %36.1 %5.6 %
all shots100.0 %6.13.049.9 %46.9 %3.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%59.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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