TRACKING INTELLIGENCE · TRACKING PROFILE
James Harden
CLE · Guard · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 70 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.54km#63/414
- on offense1.93km
- on defense1.61km
- average speed5.8km/h
- speed on offense6.1km/h
- speed on defense5.4km/h
- km per minute0.10km per minute#412/414
- meters per minute102.0meters per minute
- minutes per game34.8minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 70 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches76.7per game
- front-court touches30.4per game
- % of touches in the frontcourt39.6%
- touches per minute2.2per minute
- paint touches0.4per game#355/414
- elbow touches0.4per game#246/414
- post touches0.6per game
- of his game goes through the inside4.6%
- seconds per touch5.6s
- dribbles per touch4.98
- minutes with the ball7.1minutes
- points per touch0.31#119/342
- points per paint touch0.69
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 70 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made50.9per game
- passes received63.0per game
- passes received per pass made1.24
- assists8.0per game
- potential assists13.4per game
- secondary assists0.9per game
- free-throw assists0.7per game
- points created20.3per game#6/414
- % of passes ending in a basket15.6%
- points created per point scored0.86
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives13.6per game#14/414
- points8.5per game
- passes made4.9per game
- assists1.6per game
- turnovers0.8per game
- shooting foul1.5per game
- attempts6.0per game
- free throws2.9per game
- FG%49.0%
- passes36.3%
- % ending in a turnover5.8%not stable year to year
- % ending in a foul10.9%
- points per drive0.63
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 70 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS21.4%
CATCH & SHOOT
sample: 70 games · CatchShoot- points2.5per game
- attempts2.2per game
- made0.8per game
- FG%38.4%
- effective FG%57.6%
- threes attempted2.1per game
- 3P%39.5%
PULL-UP
sample: 70 games · PullUpShot- points8.5per game
- attempts8.1per game
- made3.2per game
- FG%38.9%
- effective FG%52.6%
- threes attempted6.0per game
- 3P%36.8%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.0 | 6.0 % | 40.3 % | 42.5 % | 0.1 | 30.0 % |
| tight (2-4 ft) | 8.7 | 54.5 % | 44.4 % | 50.6 % | 3.1 | 34.6 % |
| open (4-6 ft) | 4.9 | 30.4 % | 41.6 % | 56.3 % | 3.7 | 39.1 % |
| wide open (6+ ft) | 1.5 | 9.2 % | 44.7 % | 62.6 % | 1.3 | 41.1 % |
| all shots | 16.0 | 100.0 % | 43.4 % | 52.9 % | 8.2 | 37.5 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 70 games · DefenseRIM DEFENCE
sample: 70 games · Defense- shots defended2.2per game#193/414
- made on those shots1.8per game
- opponent FG%80.9%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances8.0per game
- rebounds secured4.8per game
- offensive chances2.3per game
- defensive chances6.2per game
- conversion rate59.5%#56/283
- offensive conversion24.8%not stable year to year
- defensive conversion67.9%
- contested19.6%
- average rebound distance8.4ft
- average rebound distance (m)2.6m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 36.4 % | 4.5 | 3.0 | 66.1 % | 63.5 % | 2.7 % |
| less than 10 ft | 45.9 % | 5.6 | 3.4 | 59.5 % | 58.9 % | 0.6 % |
| two-pointers | 61.2 % | 7.5 | 4.1 | 54.5 % | 54.6 % | -0.2 % |
| more than 15 ft | 45.4 % | 5.6 | 1.9 | 34.3 % | 36.5 % | -2.2 % |
| three-pointers | 38.8 % | 4.8 | 1.6 | 33.8 % | 35.6 % | -1.7 % |
| all shots | 100.0 % | 12.3 | 5.7 | 46.5 % | 46.8 % | -0.3 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.9%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
