TRACKING INTELLIGENCE · TRACKING PROFILE
DeMar DeRozan
SAC · Guard-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 77 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.38km#90/414
- on offense1.93km
- on defense1.61km
- average speed6.5km/h
- speed on offense6.9km/h
- speed on defense6.0km/h
- km per minute0.11km per minute#390/414
- meters per minute108.0meters per minute
- minutes per game31.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 77 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches43.2per game
- front-court touches28.6per game
- % of touches in the frontcourt66.2%
- touches per minute1.4per minute
- paint touches0.7per game#304/414
- elbow touches1.4per game#70/414
- post touches2.8per game
- of his game goes through the inside17.1%
- seconds per touch4.2s
- dribbles per touch3.48
- minutes with the ball3.0minutes
- points per touch0.43#9/342
- points per paint touch0.88
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 77 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made25.1per game
- passes received37.6per game
- passes received per pass made1.50
- assists4.1per game
- potential assists8.0per game
- secondary assists0.6per game
- free-throw assists0.2per game
- points created10.6per game#62/414
- % of passes ending in a basket16.3%
- points created per point scored0.58
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives8.7per game#64/414
- points5.6per game
- passes made3.7per game
- assists0.9per game
- turnovers0.5per game
- shooting foul0.8per game
- attempts3.7per game
- free throws1.5per game
- FG%55.7%
- passes42.3%
- % ending in a turnover5.4%not stable year to year
- % ending in a foul9.0%
- points per drive0.64
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 77 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS25.5%
CATCH & SHOOT
sample: 77 games · CatchShoot- points2.5per game
- attempts2.5per game
- made1.0per game
- FG%41.3%
- effective FG%51.6%
- threes attempted1.4per game
- 3P%35.1%
PULL-UP
sample: 77 games · PullUpShot- points6.7per game
- attempts7.3per game
- made3.3per game
- FG%45.5%
- effective FG%46.3%
- threes attempted0.5per game
- 3P%22.2%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.8 | 6.0 % | 51.7 % | 51.7 % | 0.0 | 0.0 % |
| tight (2-4 ft) | 7.8 | 60.1 % | 51.2 % | 52.2 % | 0.4 | 35.3 % |
| open (4-6 ft) | 3.5 | 26.8 % | 47.2 % | 51.1 % | 0.9 | 30.0 % |
| wide open (6+ ft) | 0.9 | 7.2 % | 44.4 % | 54.2 % | 0.6 | 33.3 % |
| all shots | 13.1 | 100.0 % | 49.7 % | 52.0 % | 1.9 | 32.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 77 games · DefenseRIM DEFENCE
sample: 77 games · Defense- shots defended2.9per game#112/414
- made on those shots2.3per game
- opponent FG%77.3%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances5.5per game
- rebounds secured3.0per game
- offensive chances1.5per game
- defensive chances4.2per game
- conversion rate52.7%#201/283
- offensive conversion31.3%not stable year to year
- defensive conversion58.8%
- contested27.9%
- average rebound distance9.5ft
- average rebound distance (m)2.9m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 40.9 % | 3.8 | 2.5 | 66.6 % | 64.6 % | 1.9 % |
| less than 10 ft | 50.3 % | 4.7 | 2.9 | 61.7 % | 60.3 % | 1.4 % |
| two-pointers | 64.2 % | 6.0 | 3.5 | 58.0 % | 55.4 % | 2.6 % |
| more than 15 ft | 41.8 % | 3.9 | 1.6 | 41.5 % | 37.1 % | 4.3 % |
| three-pointers | 35.8 % | 3.3 | 1.4 | 41.0 % | 36.4 % | 4.6 % |
| all shots | 100.0 % | 9.3 | 4.8 | 52.0 % | 47.5 % | 4.4 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
