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TRACKING INTELLIGENCE · TRACKING PROFILE

Harrison Barnes

SAS · Forward · NBA 2025-26

Harrison Barnes

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season77 box-score gamesTracking in 77 of 77 games

MOVEMENT

sample: 77 games · SpeedDistance
  • distance3.06km#148/414
  • on offense1.61km
  • on defense1.45km
  • average speed7.0km/h
  • speed on offense7.4km/h
  • speed on defense6.6km/h
  • km per minute0.12km per minute#258/414
  • meters per minute118.0meters per minute
  • minutes per game25.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 77 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches31.5per game
  • front-court touches19.7per game
  • % of touches in the frontcourt62.5%
  • touches per minute1.2per minute
  • paint touches0.8per game#283/414
  • elbow touches0.6per game#177/414
  • post touches0.1per game
  • of his game goes through the inside7.6%
  • seconds per touch2.1s
  • dribbles per touch1.00
  • minutes with the ball1.1minutes
  • points per touch0.32#109/342
  • points per paint touch0.77
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 77 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made22.1per game
  • passes received20.1per game
  • passes received per pass made0.91
  • assists1.9per game
  • potential assists3.2per game
  • secondary assists0.2per game
  • free-throw assists0.2per game
  • points created4.8per game#217/414
  • % of passes ending in a basket8.7%
  • points created per point scored0.48
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives3.5per game#196/414
  • points2.7per game
  • passes made1.0per game
  • assists0.2per game
  • turnovers0.2per game
  • shooting foul0.4per game
  • attempts1.9per game
  • free throws0.7per game
  • FG%54.9%
  • passes28.0%
  • % ending in a turnover6.3%not stable year to year
  • % ending in a foul10.0%
  • points per drive0.77

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 77 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS82.0%

CATCH & SHOOT

sample: 77 games · CatchShoot
  • points4.8per game
  • attempts4.1per game
  • made1.6per game
  • FG%39.0%
  • effective FG%58.5%
  • threes attempted4.1per game
  • 3P%39.2%

PULL-UP

sample: 77 games · PullUpShot
  • points0.8per game
  • attempts0.9per game
  • made0.3per game
  • FG%33.8%
  • effective FG%43.7%
  • threes attempted0.5per game
  • 3P%35.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.34.3 %52.0 %52.0 %0.0
tight (2-4 ft)1.925.5 %53.7 %55.8 %0.242.9 %
open (4-6 ft)2.330.0 %44.5 %57.5 %1.637.8 %
wide open (6+ ft)3.040.1 %40.7 %59.7 %2.939.1 %
all shots7.5100.0 %45.7 %57.7 %4.738.8 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 77 games · Defense

RIM DEFENCE

sample: 77 games · Defense
  • shots defended1.9per game#239/414
  • made on those shots1.4per game
  • opponent FG%73.2%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances5.0per game
  • rebounds secured2.7per game
  • offensive chances1.7per game
  • defensive chances3.4per game
  • conversion rate54.9%
  • offensive conversion45.9%not stable year to year
  • defensive conversion57.9%
  • contested31.9%
  • average rebound distance9.5ft
  • average rebound distance (m)2.9m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft27.9 %2.41.563.2 %63.8 %-0.6 %
less than 10 ft37.7 %3.32.061.2 %59.5 %1.7 %
two-pointers56.0 %4.82.756.7 %55.0 %1.7 %
more than 15 ft51.7 %4.51.533.2 %36.5 %-3.3 %
three-pointers44.0 %3.81.232.2 %35.6 %-3.4 %
all shots100.0 %8.64.045.9 %47.2 %-1.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%57.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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