TRACKING INTELLIGENCE · TRACKING PROFILE
Draymond Green
GSW · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 68 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance2.90km#166/414
- on offense1.61km
- on defense1.29km
- average speed6.3km/h
- speed on offense6.7km/h
- speed on defense5.8km/h
- km per minute0.11km per minute#408/414
- meters per minute105.0meters per minute
- minutes per game27.5minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 68 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches69.0per game
- front-court touches37.6per game
- % of touches in the frontcourt54.5%
- touches per minute2.5per minute
- paint touches2.3per game#117/414
- elbow touches2.0per game#38/414
- post touches0.2per game
- of his game goes through the inside12.0%
- seconds per touch2.0s
- dribbles per touch1.05
- minutes with the ball2.3minutes
- points per touch0.12#339/342
- points per paint touch0.62
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 68 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made57.3per game
- passes received48.6per game
- passes received per pass made0.85
- assists5.5per game
- potential assists10.3per game
- secondary assists0.5per game
- free-throw assists0.6per game
- points created14.6per game#32/414
- % of passes ending in a basket9.7%
- points created per point scored1.74
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives2.4per game#245/414
- points1.2per game
- passes made1.1per game
- assists0.2per game
- turnovers0.2per game
- shooting foul0.2per game
- attempts0.8per game
- free throws0.3per game
- FG%58.2%
- passes45.4%
- % ending in a turnover9.8%not stable year to year
- % ending in a foul6.7%
- points per drive0.50
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 68 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS95.8%
CATCH & SHOOT
sample: 68 games · CatchShoot- points4.5per game
- attempts4.6per game
- made1.5per game
- FG%32.8%
- effective FG%48.4%
- threes attempted4.4per game
- 3P%32.6%
PULL-UP
sample: 68 games · PullUpShot- points0.1per game
- attempts0.2per game
- made0.1per game
- FG%26.7%
- effective FG%26.7%
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.3 | 4.3 % | 33.3 % | 33.3 % | 0.0 | — |
| tight (2-4 ft) | 1.5 | 20.8 % | 58.4 % | 58.9 % | 0.1 | 20.0 % |
| open (4-6 ft) | 1.6 | 22.1 % | 38.3 % | 43.9 % | 0.8 | 21.4 % |
| wide open (6+ ft) | 3.8 | 52.8 % | 36.7 % | 53.7 % | 3.6 | 35.4 % |
| all shots | 7.1 | 100.0 % | 41.4 % | 51.8 % | 4.5 | 32.6 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 68 games · DefenseRIM DEFENCE
sample: 68 games · Defense- shots defended3.9per game#57/414
- made on those shots2.4per game
- opponent FG%62.5%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances9.8per game
- rebounds secured5.5per game
- offensive chances2.0per game
- defensive chances8.2per game
- conversion rate56.4%#117/283
- offensive conversion39.9%not stable year to year
- defensive conversion57.7%
- contested35.5%
- average rebound distance5.1ft
- average rebound distance (m)1.6m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 35.8 % | 4.5 | 2.6 | 57.8 % | 64.4 % | -6.5 % |
| less than 10 ft | 46.1 % | 5.8 | 3.2 | 54.8 % | 60.4 % | -5.6 % |
| two-pointers | 65.4 % | 8.2 | 4.3 | 52.2 % | 56.1 % | -3.9 % |
| more than 15 ft | 42.8 % | 5.4 | 1.9 | 36.1 % | 35.9 % | 0.2 % |
| three-pointers | 34.6 % | 4.4 | 1.5 | 33.4 % | 35.1 % | -1.7 % |
| all shots | 100.0 % | 12.6 | 5.8 | 45.7 % | 49.0 % | -3.3 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
