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TRACKING INTELLIGENCE · TRACKING PROFILE

Thanasis Antetokounmpo

MIL · Forward · NBA 2025-26

Thanasis Antetokounmpo

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season34 box-score gamesTracking in 34 of 34 games

MOVEMENT

sample: 34 games · SpeedDistance
  • distance0.48km#414/414
  • on offense0.32km
  • on defense0.32km
  • average speed6.7km/h
  • speed on offense7.0km/h
  • speed on defense6.4km/h
  • km per minute0.11km per minute#383/414
  • meters per minute110.0meters per minute
  • minutes per game4.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 34 games · Possessions
  • touches6.4per game
  • front-court touches4.0per game
  • % of touches in the frontcourt62.5%
  • touches per minute1.5per minute
  • paint touches0.7per game#304/414
  • elbow touches0.1per game#379/414
  • post touches0.1per game
  • of his game goes through the inside22.5%
  • seconds per touch2.5s
  • dribbles per touch1.99
  • minutes with the ball0.3minutes
  • points per touch0.22
  • points per paint touch0.52
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 34 games · Passing
  • passes made4.6per game
  • passes received4.3per game
  • passes received per pass made0.93
  • assists0.4per game
  • potential assists1.1per game
  • secondary assists0.0per game
  • free-throw assists0.1per game
  • points created1.4per game#389/414
  • % of passes ending in a basket9.7%
  • points created per point scored1.00
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.1per game#326/414
  • points0.5per game
  • passes made0.4per game
  • assists0.1per game
  • turnovers0.1per game
  • shooting foul0.2per game
  • attempts0.4per game
  • free throws0.4per game
  • FG%41.7%
  • passes40.5%
  • % ending in a turnover8.1%not stable year to year
  • % ending in a foul18.9%
  • points per drive0.45

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 34 games · CatchShoot
  • HOW IT CREATES ITS SHOTS50.0%

CATCH & SHOOT

sample: 34 games · CatchShoot
  • points0.0per game
  • attempts0.1per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.1per game
  • 3P%0.0%

PULL-UP

sample: 34 games · PullUpShot
  • points0.0per game
  • attempts0.1per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.16.3 %50.0 %50.0 %0.0
tight (2-4 ft)0.440.6 %61.5 %61.5 %0.0
open (4-6 ft)0.334.4 %27.3 %27.3 %0.10.0 %
wide open (6+ ft)0.218.8 %50.0 %50.0 %0.10.0 %
all shots0.9100.0 %46.9 %46.9 %0.10.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 34 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 34 games · Defense
  • shots defended0.6per game#404/414
  • made on those shots0.4per game
  • opponent FG%61.9%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances1.5per game
  • rebounds secured0.9per game
  • offensive chances0.9per game
  • defensive chances0.7per game
  • conversion rate57.7%
  • offensive conversion40.0%not stable year to year
  • defensive conversion75.0%
  • contested46.7%
  • average rebound distance7.6ft
  • average rebound distance (m)2.3m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft40.7 %1.10.763.6 %61.8 %1.9 %
less than 10 ft48.1 %1.20.865.4 %59.9 %5.5 %
two-pointers51.9 %1.30.964.3 %56.5 %7.8 %
more than 15 ft51.9 %1.30.432.1 %34.5 %-2.4 %
three-pointers48.1 %1.20.430.8 %34.1 %-3.3 %
all shots100.0 %2.61.248.1 %47.1 %1.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%46.9%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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