SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Jerami Grant

POR · F · NBA 2025-26

Jerami Grant

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season57 box-score gamesTracking in 57 of 57 games

MOVEMENT

sample: 57 games · SpeedDistance
  • distance3.54km#63/414
  • on offense1.77km
  • on defense1.61km
  • average speed6.9km/h
  • speed on offense7.3km/h
  • speed on defense6.4km/h
  • km per minute0.12km per minute#238/414
  • meters per minute119.0meters per minute
  • minutes per game29.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 57 games · Possessions
  • touches46.3per game
  • front-court touches28.0per game
  • % of touches in the frontcourt60.5%
  • touches per minute1.6per minute
  • paint touches1.1per game#232/414
  • elbow touches0.7per game#154/414
  • post touches0.6per game
  • of his game goes through the inside8.6%
  • seconds per touch2.9s
  • dribbles per touch2.06
  • minutes with the ball2.2minutes
  • points per touch0.40#20/342
  • points per paint touch1.10
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 57 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made27.8per game
  • passes received34.3per game
  • passes received per pass made1.23
  • assists2.1per game
  • potential assists4.3per game
  • secondary assists0.2per game
  • free-throw assists0.2per game
  • points created5.7per game#184/414
  • % of passes ending in a basket7.7%
  • points created per point scored0.31
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives10.1per game#54/414
  • points5.9per game
  • passes made3.4per game
  • assists0.5per game
  • turnovers0.9per game
  • shooting foul1.3per game
  • attempts4.2per game
  • free throws2.4per game
  • FG%46.3%
  • passes33.1%
  • % ending in a turnover8.8%not stable year to year
  • % ending in a foul12.5%
  • points per drive0.58

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 57 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS79.2%

CATCH & SHOOT

sample: 57 games · CatchShoot
  • points6.5per game
  • attempts5.7per game
  • made2.2per game
  • FG%37.8%
  • effective FG%56.6%
  • threes attempted5.6per game
  • 3P%37.9%

PULL-UP

sample: 57 games · PullUpShot
  • points1.3per game
  • attempts1.5per game
  • made0.5per game
  • FG%35.2%
  • effective FG%43.2%
  • threes attempted0.5per game
  • 3P%50.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)1.612.4 %42.2 %42.2 %0.0
tight (2-4 ft)4.535.0 %53.3 %56.1 %0.638.9 %
open (4-6 ft)4.031.0 %38.5 %51.5 %2.935.5 %
wide open (6+ ft)2.821.6 %44.6 %64.6 %2.642.6 %
all shots12.8100.0 %45.5 %54.8 %6.138.9 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 57 games · Defense

RIM DEFENCE

sample: 57 games · Defense
  • shots defended2.2per game#193/414
  • made on those shots1.5per game
  • opponent FG%67.2%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.1per game
  • rebounds secured3.4per game
  • offensive chances2.2per game
  • defensive chances4.1per game
  • conversion rate56.7%#107/283
  • offensive conversion44.0%not stable year to year
  • defensive conversion60.3%
  • contested22.7%
  • average rebound distance9.5ft
  • average rebound distance (m)2.9m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft33.9 %3.02.066.5 %63.0 %3.4 %
less than 10 ft40.3 %3.62.261.2 %59.3 %1.9 %
two-pointers57.1 %5.12.955.8 %55.1 %0.7 %
more than 15 ft50.1 %4.51.737.1 %37.6 %-0.5 %
three-pointers42.9 %3.81.435.2 %36.3 %-1.2 %
all shots100.0 %9.04.247.0 %47.0 %-0.1 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%54.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.