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TRACKING INTELLIGENCE · TRACKING PROFILE

Kyle Anderson

MIN · Forward-Guard · NBA 2025-26

Kyle Anderson

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season43 box-score gamesTracking in 43 of 43 games

MOVEMENT

sample: 43 games · SpeedDistance
  • distance2.41km#246/414
  • on offense1.29km
  • on defense1.13km
  • average speed6.7km/h
  • speed on offense7.2km/h
  • speed on defense6.2km/h
  • km per minute0.12km per minute#172/414
  • meters per minute122.0meters per minute
  • minutes per game19.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 43 games · Possessions
  • touches34.2per game
  • front-court touches17.4per game
  • % of touches in the frontcourt50.9%
  • touches per minute1.7per minute
  • paint touches1.8per game#159/414
  • elbow touches1.3per game#77/414
  • post touches0.1per game
  • of his game goes through the inside18.4%
  • seconds per touch2.9s
  • dribbles per touch1.75
  • minutes with the ball1.7minutes
  • points per touch0.18#309/342
  • points per paint touch0.74
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 43 games · Passing

He gives more than he receives: the play starts with him.

  • passes made27.1per game
  • passes received21.4per game
  • passes received per pass made0.79
  • assists2.9per game
  • potential assists4.5per game
  • secondary assists0.1per game
  • free-throw assists0.2per game
  • points created7.3per game#129/414
  • % of passes ending in a basket10.8%
  • points created per point scored1.18
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives4.4per game#162/414
  • points2.9per game
  • passes made1.6per game
  • assists0.4per game
  • turnovers0.2per game
  • shooting foul0.3per game
  • attempts2.3per game
  • free throws0.7per game
  • FG%50.0%
  • passes35.1%
  • % ending in a turnover3.7%not stable year to year
  • % ending in a foul7.3%
  • points per drive0.66

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 43 games · CatchShoot
  • HOW IT CREATES ITS SHOTS30.0%

CATCH & SHOOT

sample: 43 games · CatchShoot
  • points0.2per game
  • attempts0.3per game
  • made0.1per game
  • FG%36.4%
  • effective FG%40.9%
  • threes attempted0.2per game
  • 3P%14.3%

PULL-UP

sample: 43 games · PullUpShot
  • points0.9per game
  • attempts0.7per game
  • made0.4per game
  • FG%54.8%
  • effective FG%59.7%
  • threes attempted0.1per game
  • 3P%100.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.47.6 %33.3 %33.3 %0.0
tight (2-4 ft)3.168.2 %51.1 %51.9 %0.140.0 %
open (4-6 ft)0.920.2 %67.5 %67.5 %0.0
wide open (6+ ft)0.24.0 %50.0 %62.5 %0.133.3 %
all shots4.6100.0 %53.0 %54.0 %0.336.4 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 43 games · Defense

RIM DEFENCE

sample: 43 games · Defense
  • shots defended2.1per game#208/414
  • made on those shots1.5per game
  • opponent FG%68.5%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.1per game
  • rebounds secured3.4per game
  • offensive chances2.0per game
  • defensive chances4.4per game
  • conversion rate56.5%#112/283
  • offensive conversion49.4%not stable year to year
  • defensive conversion55.9%
  • contested35.4%
  • average rebound distance6.9ft
  • average rebound distance (m)2.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft36.6 %2.82.071.7 %62.8 %8.9 %
less than 10 ft43.6 %3.32.266.4 %59.2 %7.3 %
two-pointers61.0 %4.72.759.0 %55.1 %3.9 %
more than 15 ft47.0 %3.61.130.5 %35.2 %-4.7 %
three-pointers39.0 %3.00.929.7 %34.8 %-5.2 %
all shots100.0 %7.63.647.6 %46.5 %1.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%54.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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