TRACKING INTELLIGENCE · TRACKING PROFILE
Joel Embiid
PHI · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 38 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.22km#115/414
- on offense1.77km
- on defense1.61km
- average speed5.9km/h
- speed on offense6.1km/h
- speed on defense5.7km/h
- km per minute0.10km per minute#410/414
- meters per minute102.0meters per minute
- minutes per game31.6minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 38 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches69.4per game
- front-court touches50.1per game
- % of touches in the frontcourt72.2%
- touches per minute2.2per minute
- paint touches3.8per game#63/414
- elbow touches3.3per game#15/414
- post touches5.2per game
- of his game goes through the inside24.6%
- seconds per touch2.4s
- dribbles per touch1.17
- minutes with the ball2.8minutes
- points per touch0.39#34/342
- points per paint touch1.12
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 38 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made43.0per game
- passes received51.8per game
- passes received per pass made1.20
- assists3.9per game
- potential assists7.1per game
- secondary assists0.5per game
- free-throw assists0.5per game
- points created10.5per game#63/414
- % of passes ending in a basket9.2%
- points created per point scored0.39
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives5.6per game#124/414
- points4.4per game
- passes made1.4per game
- assists0.4per game
- turnovers0.3per game
- shooting foul1.1per game
- attempts2.6per game
- free throws2.3per game
- FG%46.0%
- passes25.5%
- % ending in a turnover5.2%not stable year to year
- % ending in a foul20.3%
- points per drive0.79
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 38 games · CatchShootHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- HOW IT CREATES ITS SHOTS47.3%
CATCH & SHOOT
sample: 38 games · CatchShoot- points5.7per game
- attempts5.2per game
- made2.3per game
- FG%43.9%
- effective FG%54.3%
- threes attempted3.2per game
- 3P%34.2%
PULL-UP
sample: 38 games · PullUpShot- points5.5per game
- attempts5.8per game
- made2.6per game
- FG%45.0%
- effective FG%46.8%
- threes attempted0.8per game
- 3P%25.8%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.0 | 5.6 % | 51.3 % | 51.3 % | 0.0 | 0.0 % |
| tight (2-4 ft) | 6.7 | 36.4 % | 52.0 % | 52.0 % | 0.2 | 0.0 % |
| open (4-6 ft) | 7.3 | 39.7 % | 49.5 % | 53.6 % | 1.9 | 31.9 % |
| wide open (6+ ft) | 3.3 | 18.2 % | 40.9 % | 52.8 % | 2.1 | 37.5 % |
| all shots | 18.3 | 100.0 % | 48.9 % | 52.7 % | 4.2 | 33.3 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 38 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 38 games · Defense- shots defended6.8per game#3/414
- made on those shots4.2per game
- opponent FG%61.6%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances13.8per game
- rebounds secured7.7per game
- offensive chances4.2per game
- defensive chances10.2per game
- conversion rate55.9%#130/283
- offensive conversion47.2%not stable year to year
- defensive conversion56.2%
- contested43.3%
- average rebound distance4.9ft
- average rebound distance (m)1.5m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 43.6 % | 7.1 | 4.2 | 59.0 % | 64.4 % | -5.3 % |
| less than 10 ft | 50.2 % | 8.2 | 4.7 | 57.1 % | 60.2 % | -3.1 % |
| two-pointers | 70.4 % | 11.5 | 5.8 | 50.2 % | 55.5 % | -5.2 % |
| more than 15 ft | 39.9 % | 6.5 | 2.0 | 30.6 % | 35.9 % | -5.3 % |
| three-pointers | 29.6 % | 4.8 | 1.5 | 31.0 % | 35.5 % | -4.5 % |
| all shots | 100.0 % | 16.4 | 7.3 | 44.5 % | 48.6 % | -4.1 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.7%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
