SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Dario Saric

SAC · Forward-Center · NBA 2025-26

Dario Saric

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season5 box-score gamesTracking in 5 of 5 games

MOVEMENT

sample: 5 games · SpeedDistance
  • distance0.97km
  • on offense0.48km
  • on defense0.48km
  • average speed6.8km/h
  • speed on offense7.4km/h
  • speed on defense6.7km/h
  • km per minute0.12km per minute
  • meters per minute116.0meters per minute
  • minutes per game8.3minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 5 games · Possessions
  • touches8.0per game
  • front-court touches4.4per game
  • % of touches in the frontcourt55.0%
  • touches per minute1.0per minute
  • paint touches0.6per game
  • elbow touches0.0per game
  • post touches0.0per game
  • of his game goes through the inside13.6%
  • seconds per touch1.1s
  • dribbles per touch0.38
  • minutes with the ball0.2minutes
  • points per touch0.13
  • points per paint touch0.00
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 5 games · Passing
  • passes made6.2per game
  • passes received4.6per game
  • passes received per pass made0.74
  • assists0.4per game
  • potential assists0.4per game
  • secondary assists0.2per game
  • free-throw assists0.0per game
  • points created1.0per game
  • % of passes ending in a basket6.5%
  • points created per point scored1.00
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.0per game
  • points0.0per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.0per game
  • free throws0.0per game
  • FG%· No attempts: no percentage
  • passes· No attempts: no percentage
  • % ending in a turnover· No attempts: no percentage
  • % ending in a foul· No attempts: no percentage
  • points per drive· No attempts: no percentage

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 5 games · CatchShoot
  • HOW IT CREATES ITS SHOTS75.0%

CATCH & SHOOT

sample: 5 games · CatchShoot
  • points0.6per game
  • attempts0.6per game
  • made0.2per game
  • FG%33.3%
  • effective FG%50.0%
  • threes attempted0.6per game
  • 3P%33.3%

PULL-UP

sample: 5 games · PullUpShot
  • points0.0per game
  • attempts0.2per game
  • made0.0per game
  • FG%0.0%
  • effective FG%0.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.216.7 %0.0 %0.0 %0.0
tight (2-4 ft)0.433.3 %0.0 %0.0 %0.0
wide open (6+ ft)0.650.0 %33.3 %50.0 %0.633.3 %
all shots1.2100.0 %16.7 %25.0 %0.633.3 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 5 games · Defense

RIM DEFENCE

sample: 5 games · Defense
  • shots defended1.6per game
  • made on those shots1.4per game
  • opponent FG%87.5%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances2.4per game
  • rebounds secured1.2per game
  • offensive chances0.8per game
  • defensive chances1.6per game
  • conversion rate50.0%
  • offensive conversion25.0%not stable year to year
  • defensive conversion62.5%
  • contested66.7%
  • average rebound distance4.4ft
  • average rebound distance (m)1.3m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft45.8 %2.21.672.7 %60.6 %12.1 %
less than 10 ft50.0 %2.41.666.7 %57.7 %9.0 %
two-pointers62.5 %3.02.273.3 %54.2 %19.1 %
more than 15 ft45.8 %2.20.836.4 %32.9 %3.4 %
three-pointers37.5 %1.80.422.2 %31.9 %-9.7 %
all shots100.0 %4.82.654.2 %45.8 %8.4 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%25.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.