TRACKING INTELLIGENCE · TRACKING PROFILE
Bogdan Bogdanović
LAC · G · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 23 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance2.25km
- on offense1.13km
- on defense0.97km
- average speed6.7km/h
- speed on offense7.2km/h
- speed on defense6.2km/h
- km per minute0.11km per minute
- meters per minute114.0meters per minute
- minutes per game19.7minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-23
TOUCH ECOSYSTEM
sample: 23 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches34.2per game
- front-court touches15.1per game
- % of touches in the frontcourt44.2%
- touches per minute1.7per minute
- paint touches0.3per game
- elbow touches0.2per game
- post touches0.0per game
- of his game goes through the inside3.3%
- seconds per touch3.8s
- dribbles per touch3.22
- minutes with the ball2.2minutes
- points per touch0.22
- points per paint touch0.67
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-23
PASSING & CREATION
sample: 23 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made24.8per game
- passes received24.1per game
- passes received per pass made0.97
- assists2.2per game
- potential assists3.9per game
- secondary assists0.5per game
- free-throw assists0.3per game
- points created6.3per game
- % of passes ending in a basket8.9%
- points created per point scored0.85
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives3.9per game
- points2.0per game
- passes made2.0per game
- assists0.5per game
- turnovers0.1per game
- shooting foul0.4per game
- attempts1.4per game
- free throws0.8per game
- FG%50.0%
- passes51.1%
- % ending in a turnover2.2%not stable year to year
- % ending in a foul10.0%
- points per drive0.51
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-23
HOW IT CREATES ITS SHOTS
sample: 23 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS43.4%
CATCH & SHOOT
sample: 23 games · CatchShoot- points2.1per game
- attempts2.3per game
- made0.7per game
- FG%30.8%
- effective FG%46.2%
- threes attempted2.3per game
- 3P%30.8%
PULL-UP
sample: 23 games · PullUpShot- points3.3per game
- attempts3.0per game
- made1.3per game
- FG%43.5%
- effective FG%55.8%
- threes attempted1.9per game
- 3P%39.5%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.4 | 5.9 % | 44.4 % | 50.0 % | 0.1 | 50.0 % |
| tight (2-4 ft) | 1.7 | 26.3 % | 32.5 % | 33.8 % | 0.7 | 6.7 % |
| open (4-6 ft) | 2.7 | 41.4 % | 42.9 % | 55.6 % | 1.7 | 41.0 % |
| wide open (6+ ft) | 1.7 | 26.3 % | 37.5 % | 56.3 % | 1.7 | 38.5 % |
| all shots | 6.6 | 100.0 % | 38.8 % | 49.7 % | 4.1 | 34.7 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-23
REBOUND CONTROL
sample: 23 games · DefenseRIM DEFENCE
sample: 23 games · Defense- shots defended2.1per game
- made on those shots1.7per game
- opponent FG%79.6%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances5.3per game
- rebounds secured2.6per game
- offensive chances1.0per game
- defensive chances4.4per game
- conversion rate48.8%
- offensive conversion27.3%not stable year to year
- defensive conversion52.5%
- contested20.3%
- average rebound distance9.6ft
- average rebound distance (m)2.9m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 35.4 % | 3.1 | 2.2 | 71.0 % | 63.4 % | 7.6 % |
| less than 10 ft | 45.1 % | 4.0 | 2.5 | 62.5 % | 59.2 % | 3.3 % |
| two-pointers | 63.6 % | 5.6 | 3.1 | 54.8 % | 54.4 % | 0.5 % |
| more than 15 ft | 42.1 % | 3.7 | 1.4 | 36.6 % | 37.4 % | -0.8 % |
| three-pointers | 36.4 % | 3.2 | 1.3 | 40.8 % | 36.6 % | 4.2 % |
| all shots | 100.0 % | 8.9 | 4.4 | 49.7 % | 46.3 % | 3.4 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-23
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%49.7%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-23
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
